arXiv:2609.22607v1 Announce Type: new
Abstract: We argue here that the current dominant practice in LLM human simulation: prompting instruction-tuned assistant language models to role-play personas,...
By Minwoo Kang, T\'ea Wright, Seun Eisape, Ayush Raj, Suhong Moon, Joseph Suh, Alane Suhr, David M. Chan, John Canny
The paper introduces PRISM, a new framework for evaluating how well large language models (LLMs) maintain persona fidelity in dynamic dialogue. PRISM reframes the task as a structured inverse inference problem grounded in Systemic Functional Linguistics, breaking persona fidelity into Task Framing, Interpersonal Stance, and Linguistic Style dimensions. Experiments demonstrate that PRISM produces more accurate and stable judgments than existing holistic or static psychometric methods, offering a more reliable and auditable evaluation process.
By Mengfan Li, Zesheng Wei, Xuanhua Shi, Yang Deng
The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.
By Tim Krabbe, Xiaodan Shi
arXiv:2603. 03915v2 Announce Type: replace-cross Abstract: Large Language Models (LLMs) have shown remarkable potential in developing role-playing agents (RPAs).
By Ji-Lun Peng, Yun-Nung Chen
arXiv:2605.12894v2 Announce Type: replace-cross
Abstract: Large Language Model (LLM) agents are increasingly deployed in settings where they interact with diverse users, including those who are uncle...
By Harshita Chopra, Kshitish Ghate, Aylin Caliskan, Tadayoshi Kohno, Chirag Shah, Natasha Jaques
arXiv:2606. 18263v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks.
By Aanisha Bhattacharyya, Yaman Kumar Singla, Rajiv Ratn Shah, Changyou Chen, Jitendra Ajmera
SocialArena is a benchmark designed to evaluate the social intelligence of large language models (LLMs) across three dimensions: role‑playing ability, mental state reasoning, and behavioral reasoning. It introduces a role‑playing dialogue paradigm with explicit character thinking to assess these capabilities in realistic human interactions, and a U‑TRIMF framework to synthesize diverse social contexts. The evaluation relies on a human‑annotated arena‑style protocol, supported by a $132.4K investment in recruiting and training annotators who compare model responses and provide preference labels and critiques.
By Zongqi Wang, Rui Wang, Yuchuan Wu, Hua Yang, Bingxue Qiu, Tianle Gu, Bing Zhao, Yujiu Yang, Jieping Ye, Yongbin Li
RoleBreak is an open benchmark designed to evaluate long‑horizon role‑playing robustness in spoken dialogue systems. It includes 310 character‑based and user‑centered roles, 6,688 human‑verified dialogue turns, and 11,743 fine‑grained evaluation criteria, with 1,856 turns specifically targeting expressive vocal emotion. The benchmark stresses role consistency, interaction quality, safety, and affect over extended conversations, and the authors evaluated nine system configurations across full‑duplex, omni‑modal, and cascaded ASR–LLM–TTS paradigms.
By Yuqi Wang, Fengyuan Liu, Haochen Luo, Zhiqi Yu, Qi Liu
arXiv:2605. 09159v2 Announce Type: replace Abstract: Recent work shows that large language models (LLMs) encode behavioral traits ("personas") as linear directions in activation space, often called "persona vectors".
By Nils A. Herrmann, Leander Girrbach, Kirill Bykov, Zeynep Akata
The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.
arXiv:2608. 19549v1 Announce Type: new Abstract: This paper addresses the issue of the significant labor required to test interview dialogue systems.
By Mikio Nakano, Kazunori Komatani, Hironori Takeuchi
arXiv:2609.37853v1 Announce Type: new
Abstract: Large language models (LLMs) are increasingly deployed as social agents, yet credible human-like interaction requires more than fluent responses or per...
By Wentao Liu, Xi Chen, Siyu Song, Biao Yuan, Yu Zhang, Zhou Zhuotong, Jingying Zhou, Guohao Feng, Shasha Hu, Tianfu Wang, Shangshang Yang, Haoyang Liu, Youjia Li, Xiaokun Wang, Min Ji, Ji Wang