arXiv Computation and Language

Deep Persona: A Psychologically Grounded Architecture and Evaluation Framework for Role-Playing Agents and Simulations

arXiv AI
Aug 28

Do LLMs Understand Personality? Rethinking Persona Fidelity Evaluation through Structured Behavioral Inference

The paper introduces PRISM, a new framework for evaluating how well large language models (LLMs) maintain persona fidelity in dynamic dialogue. PRISM reframes the task as a structured inverse inference problem grounded in Systemic Functional Linguistics, breaking persona fidelity into Task Framing, Interpersonal Stance, and Linguistic Style dimensions. Experiments demonstrate that PRISM produces more accurate and stable judgments than existing holistic or static psychometric methods, offering a more reliable and auditable evaluation process.

By Mengfan Li, Zesheng Wei, Xuanhua Shi, Yang Deng
arXiv AI
6d ago

Do Personality-Tuned LLMs Make Better Social Agents?

The paper examines whether fine‑tuning large language models (LLMs) with personality‑labelled data improves their ability to act as socially interactive agents. Two small open‑weight LLMs were fine‑tuned on a corpus of personality‑labelled social media posts and dialogues, and the resulting models were evaluated in various social interaction scenarios by independent LLM judges. The findings show that the fine‑tuned models do not outperform their baseline counterparts in role‑playing personalities, though they offer comparable text quality and increased linguistic diversity for the Qwen models; low inter‑rater agreement limits confidence in the results, suggesting future work should focus on training data quality and domain alignment.

By Tim Krabbe, Xiaodan Shi
arXiv AI
Jun 18

How Well Do Large Language Models Capture Human Personality?

arXiv:2606. 18263v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks.

By Aanisha Bhattacharyya, Yaman Kumar Singla, Rajiv Ratn Shah, Changyou Chen, Jitendra Ajmera
arXiv AI
Sep 16

RoleBreak: Benchmarking Long-Horizon Role-Playing Robustness in Spoken Dialogue

RoleBreak is an open benchmark designed to evaluate long‑horizon role‑playing robustness in spoken dialogue systems. It includes 310 character‑based and user‑centered roles, 6,688 human‑verified dialogue turns, and 11,743 fine‑grained evaluation criteria, with 1,856 turns specifically targeting expressive vocal emotion. The benchmark stresses role consistency, interaction quality, safety, and affect over extended conversations, and the authors evaluated nine system configurations across full‑duplex, omni‑modal, and cascaded ASR–LLM–TTS paradigms.

By Yuqi Wang, Fengyuan Liu, Haochen Luo, Zhiqi Yu, Qi Liu
Hugging Face Trending Papers
Sep 8

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector to generate diverse, realistic user inputs for evaluating tool-augmented LLM agents. The vector includes 23 dimensions: categorical demographics, continuous behavioral traits, and continuous emotional states, plus a query-complexity overlay. Experiments on 64,698 conversations show that these persona dimensions produce measurable differences in agent performance and realistic scenario-reactive behavior.

arXiv AI
Sep 10

A Three-Tier Persona Vector for Controllable User Simulation in Agentic Evaluation

The paper introduces a three-tier persona vector for user simulation in evaluating LLM agents, comprising 23 dimensions across demographics, behavioral traits, and emotional states, plus a query-complexity overlay. It demonstrates that these nuanced personas generate diverse, scenario-reactive conversations, leading to significant variations in agent goal achievement and compliance across different contexts. The model’s design allows for reproducible, auditable user behavior patterns without relying on learned covariance matrices.

By Rahul Khedar, Eshita, Sneha Teja Sree Reddy Thondapu, Mayank Malhotra, Arup Kumar Das, Jitesh Chandra Mishra, Arun Menon, Avinash Karn, Mouli V
arXiv AI
2d ago

Adversarial Closed-Loop Curriculum for Evolving Role-Playing Agents

The paper introduces AdvRole, an adversarial closed‑loop curriculum for training role‑playing agents with large language models. It alternates between an Actor that learns to role‑play and a Rewriter that edits character profiles and dialogue contexts into hard scenarios, using a performance‑gap reward to target the Actor’s weaknesses. Experiments on English, Chinese, and a new multilingual benchmark demonstrate that AdvRole consistently outperforms baseline methods.

By Zheng Zhang, Liu Liu, Qi Chai, Deheng Ye, Peilin Zhao, Mao Zheng, Hao Wang