arXiv:2603. 16859v2 Announce Type: replace Abstract: Omni-modal large language models (OLMs) redefine human-machine interaction by natively integrating audio, vision, and text.
By Tianyu Xie, Jinfa Huang, Yuexiao Ma, Rongfang Luo, Yan Yang, Wang Chen, Yuhui Zeng, Yixuan Zou, Qingchuan Ma, Zhiqiang Lu, Ruize Fang, Xiawu Zheng, Jiebo Luo, Rongrong Ji
HUG‑VIS is a unified multimodal benchmark for human‑centered visual intelligence, comprising 8,400 half‑body videos of 30 professional actors performing 280 emotion‑action prompts in Mandarin. The dataset provides synchronized video, audio, text, and alpha mattes for four tasks—human emotion recognition, video generation, voice cloning, and video matting—allowing evaluation of both open‑ and closed‑source models under a zero‑shot protocol. Results reveal that linguistic cues dominate emotion recognition, visual affect is weakest, and that automatic metrics and human judgments diverge in generation and cloning tasks, while motion‑related boundary fidelity remains a key challenge for matting.
By Fei Ma, Zebang Cheng, Minghui Li, Hongbo Xu, Yuyong Tan, Yihua Shao, Hanling Wang, Zhou Liu, Yuqing Gao, Dong Wang, Long Ma, Laizhong Cui, Nicu Sebe, Qi Tian
arXiv:2609.14666v1 Announce Type: cross
Abstract: Turn-taking is a fundamental component of spoken interaction, and while humans naturally rely on both verbal and non-verbal signals, dialogue systems...
By Willem Berner, Julio Cesar Cavalcanti, Kalle {\AA}str\"om, Gabriel Skantze
arXiv:2606. 16731v1 Announce Type: cross Abstract: Current multiparty turn-taking models often rely on complex microphone arrays or multi-camera setups, limiting their applicability in human-robot interaction scenarios.
By Haotian Qi, Gabriel Skantze
arXiv:2608. 10720v1 Announce Type: new Abstract: Omni-modal dialogue models can understand multimodal inputs and synthesize spoken replies, yet their responses remain visually disembodied.
By Haoyu Zhang, Zhipeng Li, Xiaoying Tang, Tianshu Yu, Yiwen Guo
EgoArgus is a new, human‑annotated dataset that tests visual‑language models (VLMs) as situational assistants in five everyday dialogue‑video scenarios. It evaluates how well VLMs understand and decide when to intervene, especially when visual and textual cues are helpful, irrelevant, or conflicting. The study finds that current VLMs still struggle to reliably act as egocentric assistants and that existing modality‑bias mitigation methods offer limited improvement.
By Yu-Chien Tang, Yu-Hsiang Liu, An-Zi Yen
arXiv:2609.10394v1 Announce Type: cross
Abstract: Current audio-visual speech recognition (AVSR) benchmarks, like LRS3, rely heavily on clean, scripted and rehearsed speech. They fail to reflect the...
By Rishabh Jain, Aristeidis Papadopoulos, Zhaofeng Lin, Naomi Harte
arXiv:2609.16396v1 Announce Type: new
Abstract: Negation is typically modeled through its linguistic realization, although spoken interaction is accompanied by tightly coordinated nonverbal behavior....
By Leon Hammerla, Patrick Schrottenbacher, Alexander Mehler
arXiv:2606. 07433v1 Announce Type: cross Abstract: Video understanding is being rapidly transformed by multimodal large language models (MLLMs), as research moves from short clips to long, multimodal, and knowledge-intensive video scenarios.
By Jiahao Meng, Yue Tan, Qi Xu, Kuan Gao, Weisong Liu, Yanwei Li, Jason Li, Lingdong Kong, Haochen Wang, Qianyu Zhou, Jiangning Zhang, Guangliang Cheng, Yunhai Tong, Lu Qi, Minghsuan Yang
The paper introduces Temporally-Grounded Language Generation (TGLG), a benchmark that tests vision‑language models on their ability to produce semantically accurate and temporally precise utterances in real‑time settings. It identifies perceptual updating and contingency awareness as key capabilities, curates datasets from sports broadcasting and egocentric interactions, and proposes the TRACE metric to jointly evaluate semantic similarity and temporal alignment. The authors also present VLM‑TSI, a model that interleaves visual and linguistic tokens in a time‑synchronized manner, achieving better performance than a strong baseline yet still showing modest overall results, underscoring the challenge of real‑time VLMs.
By Keunwoo Peter Yu, Joyce Chai
Audio Description (AD) provides spoken narration of visual events during dialogue gaps, making movies accessible to visually impaired audiences. The problem requires determining both what (which visua...
arXiv:2604. 11730v4 Announce Type: replace-cross Abstract: Using behavioural science, health interventions focus on behaviour change by providing a framework to help patients acquire and maintain healthy habits that improve medical outcomes.
By Manuela Gonz\'alez-Gonz\'alez, Soufiane Belharbi, Muhammad Osama Zeeshan, Masoumeh Sharafi, Muhammad Haseeb Aslam, Lorenzo Sia, Nicolas Richet, Marco Pedersoli, Alessandro Lameiras Koerich, Simon L Bacon, Eric Granger