arXiv AI

Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans

arXiv:2606. 10953v1 Announce Type: new Abstract: Furnished floor plans are fundamental to real estate visualization, interior design, and architectural workflows.

arXiv Computation and Language
Sep 1

PlanCraft: Sketch, Refine, and Furnish for Architect-Inspired Progressive 3D Residential Scene Generation

PlanCraft introduces a progressive approach to 3D residential scene generation that mirrors how architects design: starting with rough sketches and refining them over time. It leverages a large dataset of real floor plans to train a SketchPlan module that generates partial sketches at various completion levels, a PlanCraft‑Diff module that sharpens these sketches into precise vector floor plans, and a PlanCraft‑Agent that furnishes rooms within the established spatial contract. The method outperforms existing 2D and 3D baselines, achieving a 61.1% lower FID and a 15‑point lead in expert‑rated spatial rationality, even with only 25% sketch completion.

By Pengyu Zeng, Yuqin Dai, Jun Yin, Ziyang Han, Ng Cheuk Hei, Jing Zhong, Chaoyang Shi, ZhanXiang Jin, Maowei Jiang, Shuai Lu
arXiv Computer Vision
Sep 22

Mitigating Domain Shift in Conditioned Floor Plan Generation: Synthetic Pre-training for Data-Efficient Adaptation

The paper investigates how conditioned floor plan generation models perform when applied to datasets from different regions, revealing significant performance drops due to domain shift. To address this, the authors create a large synthetic training set that enforces physical constraints while deliberately reducing architectural realism, and show that pre‑training on this data boosts zero‑shot cross‑domain performance and speeds up fine‑tuning in low‑data scenarios.

By Matthieu Ospici, Arnaud Gueze, Luc Bourrat, Adrien Bernhardt
arXiv Computer Vision
Sep 23

HARMONY: Hierarchical Agentic Reasoning for MONocular Image-to-Scene Synthesis

HARMONY is a hierarchical chain-of-thought framework that reconstructs complete 3D indoor scenes from a single monocular image. It combines agentic reasoning with visual geometry foundation models, starting with camera calibration and semantic layout recovery, then placing objects hierarchically while refining geometry with point cloud estimations. The method achieves semantically consistent scenes that align perceptually with the input image, outperforming existing baselines on synthetic and real-world data.

By Shufan Sun, Chen Wang, Enxin Song, Jiatao Gu, Lingjie Liu
Hugging Face Trending Papers
Jul 15

ThinkBLOX: 3D Indoor Scene Generation with Progressive Reasoning

While traditional graphics methods often synthesize 3D indoor scenes autoregressively or hierarchically, recent vision-language model (VLM)-based generators predominantly adopt a one-shot paradigm where the full layout is planned at once. This one-shot approach often requires global re-optimization or complete reconstruction during interactive editing (e.

arXiv AI
Jul 28

GFLAN: Generative Functional Layouts

arXiv:2512. 16275v2 Announce Type: replace-cross Abstract: Automated floor plan generation lies at the intersection of combinatorial search, geometric constraint satisfaction, and functional design requirements -- a confluence that has historically resisted a unified computational treatment.

By Mohamed Abouagour, Eleftherios Garyfallidis