Accurately modeling and understanding player experience is crucial for designing engaging puzzle games. To achieve this, a common approach involves collecting diverse user data to train predictive playtesting models that mimic player behavior.
arXiv:2604. 14586v3 Announce Type: replace-cross Abstract: The rapid expansion of gaming industry requires advanced recommender systems tailored to its dynamic landscape.
By Xiping Li, Aier Yang, Jianghong Ma, Kangzhe Liu, Shanshan Feng, Haijun Zhang, Yi Zhao
arXiv:2603. 09731v3 Announce Type: replace-cross Abstract: Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric viewpoint.
By Chengjun Yu, Xuhan Zhu, Chaoqun Du, Pengfei Yu, Wei Zhai, Yang Cao, Zheng-Jun Zha
arXiv:2606. 11860v1 Announce Type: new Abstract: In this paper, we introduce Representation Prediction via Autoencoding using Iterative Refinement (RePAIR) - a novel self-supervised representation learning architecture that synthesizes Masked Autoencoders (MAE), Joint Embedding Predictive Architectures (JEPA), and Bidirectional Encoder Representations from Transformers (BERT).
By Christoph Koller, Johannes F\"urnkranz, Timo Bertram
arXiv:2510. 01483v3 Announce Type: replace-cross Abstract: Vision-language models (VLMs) demonstrate strong image-level scene understanding, but reasoning over long egocentric video remains costly: because VLMs maintain no persistent memory or explicit spatial representation, all sampled frames must be re-processed for every new query.
By Mohamad Al Mdfaa, Svetlana Lukina, Timur Akhtyamov, Arthur Nigmatzyanov, Dmitrii Nalberskii, Sergey Zagoruyko, Gonzalo Ferrer
arXiv:2607. 00190v1 Announce Type: cross Abstract: Recent advances in reinforcement learning have produced superhuman agents across a wide range of competitive games.
By Andrzej Bia{\l}ecki, Adam Mastalerz, Han Zhou
arXiv:2606. 09327v1 Announce Type: cross Abstract: Football event data constitute a rich spatiotemporal source for quantitative analysis of player actions in team sports.
By Weiran Yang, Daniel Memmert, Maximilian Klemp-Weins
arXiv:2506. 17294v3 Announce Type: replace-cross Abstract: The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding research area, offering advantages such as scalable availability and personalized narration.
By Qirui Zheng, Xingbo Wang, Keyuan Cheng, Yunlong Lu, Muhammad Asif Ali, Lingfeng Li, Yongyi Wang, Wenxin Li
arXiv:2607. 02959v1 Announce Type: cross Abstract: We introduce VSeek, an agentic framework that transforms long-video question answering (LVQA) from a passive, single-pass perception task into a multi-turn retrieval process.
By Harsh Goel, S P Sharan, Sahil Shah, Minkyu Choi, Joungbin An, Kristen Grauman, Sandeep P. Chinchali
arXiv:2606. 19351v1 Announce Type: cross Abstract: Knowledge graph (KG) reasoning infers new knowledge from existing facts and is widely applied in question answering, recommendation, and decision support.
By Xinyan Zhu, Yaoqi Liu, Yue Gao, Huadong Ma, Cheng Yang, Chuan Shi
arXiv:2606. 24965v1 Announce Type: cross Abstract: Reasoning about relational structures remains a significant challenge for neural models, particularly when they must systematically apply learned knowledge to problem instances that are harder than those seen in training.
By Anirban Das, Joanne Boisson, Irtaza Khalid, Sumita Garai, Steven Schockaert
arXiv:2607. 22652v1 Announce Type: new Abstract: Recent research has explored the integration of knowledge graphs (KGs) with large language models (LLMs) to enhance their performance on downstream knowledge-intensive tasks, particularly knowledge graph question answering (KGQA).
By Yike Wu, Nan Hu, Guilin Qi, Guohui Xiao, Chen Jiang, Xinchun Zou, Yuchen Lu, Songlin Zhai, Yongrui Chen, Yuyang Zhang, Xiaoguang Li, Lifeng Shang, Jiaoyan Chen, Jeff Z. Pan