arXiv:2607. 21267v1 Announce Type: new Abstract: Comprehensive basketball video understanding requires resolving not only what event occurs, but also who is responsible and when the key evidence appears.
By Yu Zhang, Jiayuan Rao, Haoning Wu, Weidi Xie
Precise Event Spotting (PES) requires distinguishing visually similar yet semantically distinct adjacent frames, making it fundamentally different from image classification and coarse action recognition. Although self-distillation methods such as DINO have shown strong representation learning ability in images, we find that directly applying them to PES is ineffective: without supervised guidance, subtle but crucial motion cues are often suppressed as noise, leading to representations that are insensitive to precise event boundaries.
Action Quality Assessment (AQA) aims to objectively evaluate performance quality from action videos. Most existing methods follow a ``one-by-one'' paradigm, training a separate model for each action type.
arXiv:2607. 21290v1 Announce Type: cross Abstract: Multi-task learning (MTL) is a promising approach for prediction tasks derived from video game state data, as modern game telemetry provides multiple related supervision signals from the same structured observations.
By Jonas Pech\'e, Aliaksei Tsishurou, Alexander Zap, G\"unter Wallner
arXiv:2606. 09289v1 Announce Type: new Abstract: Understanding tactical organisation of association football, hereafter referred to as football, requires identifying distinct match phases.
By Yuesen Li, Daniel Link
arXiv:2606. 11860v1 Announce Type: new Abstract: In this paper, we introduce Representation Prediction via Autoencoding using Iterative Refinement (RePAIR) - a novel self-supervised representation learning architecture that synthesizes Masked Autoencoders (MAE), Joint Embedding Predictive Architectures (JEPA), and Bidirectional Encoder Representations from Transformers (BERT).
By Christoph Koller, Johannes F\"urnkranz, Timo Bertram