arXiv:2610.25959v2 Announce Type: replace
Abstract: Building embodied agents that can perceive, reason, and act across diverse 3D worlds is a central research direction toward artificial general inte...
By X. Feng, J. Tang, Z. Lin, L. Chen, S. Shao, Q. Lu, K. Huang
arXiv:2605.17912v2 Announce Type: replace-cross
Abstract: World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason ab...
By Zhuohang Li, Yiding Ma, Yu Shang, Lei Jin, Shengyuan Wang, Jianjie Fang, Zhaolu Wang, Xvyuan Liu, Yinzhou Tang, Xin Jin, Ziyou Wang, Weikang Su, Xin Zhang, Haisheng Su, Weizhen He, Wei Wu, Haoyi Duan, Gordon Wetzstein, Xihui Liu, Dhruv Shah, Zhaoxiang Zhang, Zhibo Chen, Jun Zhu, Yonghong Tian, Tat-Seng Chua, Xin Wang, Wenwu Zhu, Chen Gao, Yong Li
arXiv:2607. 03964v1 Announce Type: cross Abstract: World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, forecast, and acquire scalable experience.
By Jianjie Fang, Yongyan Xu, Ziyou Wang, Chen Gao, Yuchao Huang, Zhaolu Wang, Rongze Tang, Mingyuan Jia, Baining Zhao, Weichen Zhang, Xin Zhang, Haisheng Su, Yu Shang, Wei Wu, Xinlei Chen, Yong Li
arXiv:2605. 28865v2 Announce Type: replace-cross Abstract: What does a world model learn from physical exploration, without any linguistic supervision?
By Jiayi Fang
arXiv:2609.24308v1 Announce Type: new
Abstract: Evaluating world models requires assessing both the quality of the worlds they generate and their consistency and responsiveness under exploration, int...
By Zhiqi Bai, Junai Cai, Yixin Chen, Jingrun Du, Tao Feng, Wei Gong, Siyuan Huang, Xiao Lin, Jiaheng Liu, Jun Luo, Yongzhe Lyu, Liya Ma, Zenan Meng, Lin Qu, Wenbo Su, Jiaming Wang, Qinghe Wang, Shaofei Wang, Yanghai Wang, Zequn Wang, Ziming Wang, Hu Wei, Jiangtao Wu, Ruiqi Wu, Jiaxin Xie, Yuchi Xu, Ze Xu, Chengting Yu, Liangyu Yuan, Gang Zeng, Yawen Zeng, Xingyao Zhang, Zizheng Zhang, Bo Zheng, Jiancheng Zhu, Song-Chun Zhu
arXiv:2507. 06219v2 Announce Type: replace-cross Abstract: Data scaling has driven remarkable success in foundation models for Natural Language Processing (NLP) and Computer Vision (CV), yet the principles of effective data scaling in robotic manipulation remain insufficiently understood.
By Modi Shi, Li Chen, Jin Chen, Yuxiang Lu, Chiming Liu, Guanghui Ren, Ping Luo, Di Huang, Maoqing Yao, Hongyang Li
GameVerse is a new minute‑scale gameplay video dataset designed to support long‑horizon interactive world modeling. It contains 69.7K clips totaling 1,655 hours and 349.6 million frames, including 1,358 hours of continuous two‑minute sequences—an order of magnitude longer than prior datasets. Each clip is processed through a unified pipeline that provides scene‑consistent segmentation, quality filtering, camera pose estimation, and event‑based caption annotation, with temporally stable camera trajectories and captions that distinguish static context from dynamic events.
By Kang He, Wenshuo Peng, Chuanhao Li, Zihui Gao, Xiaojie Xu, Zhengyuan Lin, Yuzhe Ding, Donghong Ji, Kaipeng Zhang, Yongtao Ge
arXiv:2607. 13560v1 Announce Type: cross Abstract: Recent advances in generative and embodied AI have been driven by large-scale predictive learning over multimodal data.
By Giovanni Pezzulo, Davide Nuzzi, Marco D'Alessandro, Riccardo Proietti, Roberto Bottini, Paul Cisek
arXiv:2606. 19990v1 Announce Type: new Abstract: While RL has become a promising tool for refining world models, existing methods largely rely on conservative rollouts near the training distribution, limiting exploration, behavioral diversity, and richer dynamic discovery.
By Pu Li, Zhigang Lin, Qiang Wu, Yongxuan Lv, Fei Wang, Shan You
Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.
arXiv:2610.04432v2 Announce Type: replace
Abstract: Building interactive simulators from real-world observations is a promising way to scale embodied data, but current pipelines still rely heavily on...
By Jinzhou Tang, Zijun Zhang, Jing Yang, Yuchen Yan, Kun Zhou, Lingjun Mao, Ruobing Han, Jinglin Cao, Wenpeng Xu, Lukun He, Minghao Fu, Fan Feng, Biwei Huang
arXiv:2607. 05352v1 Announce Type: cross Abstract: We introduce the first multiplayer world model for highly dynamic environments governed by complex physical interactions.
By Anthony Hu, V\'aclav Volhejn, Adrien Ramanana Rahary, Chris Mulder, Aditya Makkar, Am\'elie Royer, Manu Orsini, Alyx Liao, Adam Jelley, Eloi Alonso, Florian Laurent, Fredrik Nor\'en, James Swingos, Jan H\"unermann, Kent Rollins, Lucas Hosseini, Matthieu Le Cauchois, Maxim Peter, Pim de Witte, Tim Brown, Vincent Micheli, Moritz B\"ohle, Gabriel de Marmiesse, Viktoriia Sharmanska, Lucia Specia, Michael Black, Patrick P\'erez