Continually improving agents require dynamic interaction feedback beyond static supervision, yet direct real-environment interaction is costly, slow, unsafe, and hard to parallelize. World modeling offers a natural intermediate proxy that allows agents to query lower-cost, more controllable feedback before committing to real actions.
arXiv:2607. 16204v1 Announce Type: new Abstract: Recent growth in reinforcement learning (RL) has surfaced a need for diverse, specialized training environments.
By Darshan Deshpande
arXiv:2605. 14211v3 Announce Type: replace Abstract: Long-horizon embodied tasks remain a fundamental challenge in AI, as current methods rely on hand-engineered rewards or action-labeled demonstrations, neither of which scales.
By Benjamin Schneider, Xavier Schneider, Victor Zhong, Sun Sun
arXiv:2606. 26300v1 Announce Type: new Abstract: A classical intuition holds that verifying a solution is easier than producing one.
By Binghai Wang, Chenlong Zhang, Dayiheng Liu, Jiajun Zhang, Jiawei Chen, Mouxiang Chen, Rongyao Fang, Siyuan Zhang, Xuwu Wang, Yuheng Jing, Zeyao Ma, Zeyu Cui
Action-conditioned world models (ACWMs) promise to provide embodied AI with scalable predictive simulators for planning, policy evaluation, and data generation. Realizing this promise requires precise action-conditioned transitions rather than merely plausible outputs.
arXiv:2608. 04964v1 Announce Type: new Abstract: Interactive video world models are essential for long-horizon planning and exploration, yet they suffer from compounding errors.
By Bohai Gu, Yueyang Yuan, Taiyi Wu, Dazhao Du, Jian Liu, Xiaoyi Pang, Jie Zhang, Xiaocheng Lu, Haobin Zhong, Xiaotong Zhao, Alan Zhao, Song Guo