arXiv AI

Online Dense Reinforcement Learning with Planning-Grounding Agent for UI Navigation on Live IOS Apps

The paper introduces an online reinforcement learning framework for UI navigation on live iOS apps, separating the agent into a Planning component and a UI Grounding model. It employs an LLM-as-a-Judge to supply dense step-level and terminal rewards, and uses PPO with a novel GiGPPO value estimation to stabilize training. Large-scale infrastructure enables concurrent virtual device training, and experiments on UINavBench, iOSWorld, and AndroidWorld show the approach outperforms supervised fine-tuning and terminal-only RL, achieving significant generalization gains and matching state‑of‑the‑art models on real iOS tasks.

arXiv AI
Aug 25

GSAR: Goal-State-Anchor Rewards for Mobile GUI Agents with Self-Evolving Data Synthesis

arXiv:2608.22847v1 Announce Type: new Abstract: Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottl...

By Long Zhang, Yuhan Chen, Chaoran Zhang, Wanxia Cao, Kun Huang, Pengzhi Gao, Wei Liu, Jian Luan, Chenliang Li, Lixin Zou
arXiv AI
Jul 1

Xiaomi-GUI-0 Technical Report

arXiv:2606. 31410v1 Announce Type: new Abstract: Graphical user interface (GUI) agents build on vision-language models to complete user tasks end-to-end in real applications through interface actions such as tapping, swiping, text entry, and navigation.

By Wanxia Cao, Chengzhen Duan, Pei Fu, Pengzhi Gao, Niu Lian, Fazhan Liu, Hui Liu, Heng Qu, Qinzhuo Wu, Zhehao Yu, Tongbo Chen, Shiqi Cui, Anan Du, Shukai Jia, Yuanfa Li, Yike Liu, Wenchao Lu, Haoyuan Sun, Jiatong Sun, Cheng Tan, Yajie Wang, Changqiao Wu, Tao Xiong, Jiahui Yang, Yuxuan Yuan, Ruoceng Zhang, Shaojie Zhang, Jian Zhu, Jian Luan, Cong Zou
arXiv Computer Vision
22h ago

BiGrounder: Bidirectional Training Unlocks the Potential of GUI Grounding

BiGrounder introduces a bidirectional training paradigm for GUI grounding, enabling models to generate action descriptions from target coordinates during supervised fine‑tuning and to sample semantically consistent instruction variations during reinforcement learning. This cycle‑consistency approach couples semantic quality with grounding success, allowing the model’s own instruction policy to provide continually refreshed reinforcement trajectories. The 4B‑parameter BiGrounder achieves competitive accuracy across five grounding benchmarks, demonstrating the effectiveness of the proposed training paradigm.

By Dengyao Shi, Tianyu Fu, Fei Hu, Anyang Su, Hanning Wang, Shuo Wang, Minghui Wu, Chenxu Zhao, Zhen Lei
arXiv Computation and Language
Oct 15

GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning

arXiv:2610.19100v1 Announce Type: cross Abstract: Constructing robust GUI agents relies on multimodal visual grounding: the ability to precisely map natural language intents to actionable on-screen c...

By Qingsong Xie, Jiahao Tian, Jiacheng Tang, Zhifeng Li, Madalina Ciobanu, Navan Preet Singh, Qingqing Mao, Ritankar Das
arXiv Computer Vision
Sep 7

Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning

The paper introduces a reinforcement learning post‑training scheme that trains robot world models on their own autoregressive rollouts, using a contrastive RL objective adapted from diffusion models. It also proposes a training protocol that compares multiple variable‑length futures, a multi‑view visual fidelity reward, and demonstrates state‑of‑the‑art rollout fidelity on the DROID dataset, outperforming baselines on LPIPS, SSIM, and human preference tests.

By Jai Bardhan, Patrik Drozdik, Josef Sivic, Vladimir Petrik
arXiv Computer Vision
Sep 21

MintAct: A Unified Visual Agent for Digital Environments

arXiv:2609.22083v1 Announce Type: new Abstract: We present MintAct, a family of vision-language models that unifies UI grounding, multi-step navigation across mobile, desktop, and web, and visual too...

By Mingfei Gao, Rui Tian, Haiming Gang, Bohan Zhai, Le Zhang, Yuanzheng Gong, Di Feng, Ege \"Ozsoy, Kaixin Ma, Vishwesh Kirthivasan, O\u{g}uzhan Fatih Kar, Roman Bachmann, Anders Boesen Lindbo Larsen, Afshin Dehghan
arXiv AI
Oct 16

MAI-Gym: An Open All-in-One Platform for GUI Agent Evaluation and RL Training across Mobile and Computer Environments

MAI-Gym is an open, all-in-one platform that unifies GUI agent evaluation, data collection, and online reinforcement learning training across mobile, computer, and web environments. It supports ten established benchmarks, scales to 20,000 parallel environment instances, and enables automated synthesis of diverse GUI applications and tasks with execution-validated verifiers. Using this platform, the authors trained a 9B-parameter agent, MAI-Gym-9B, achieving state‑of‑the‑art performance on MobileWorld and OSWorld-Verified, and demonstrated that training on a mocked train‑ticketing app improves real‑world task success from 28.8% to 48.1% on a physical phone.

By Panrong Tong, Quyu Kong, Pengxiang Li, Tianyu Xia, Hanzhang Zhou, Lei Wang, Chenglin Cai, Long Li, Long Chen, Jianan Zhang, Zhengwen Zeng, Xu Zhang, Gongjie Zhang, Yue Wang, Steven Hoi