arXiv:2606. 09669v1 Announce Type: new Abstract: Spatial reasoning is a foundational capability for multimodal large language models (MLLMs) to perceive and operate within the physical world.
By Hongcheng Gao, Hailong Qu, Jingyi Tang, Jiahao Wang, Zihao Huang, Hengkang Qiao, Shihong Huang, Junming Yang, Yi Li, Hongyixuan Yuan, Wenjie Li, Bohan Zeng, Wenbo Li, Bo Wang, Jianhui Liu, Olive Huang, Haoyang Huang, Wentao Zhang, Guoqing Huang, Nan Duan, Yinpeng Dong
SceneTeract is a verification interface that separates semantic action understanding from physical feasibility in indoor 3D scenes. It decomposes activities into atomic actions and performs explicit geometric checks to determine executability, providing diagnostic traces for failures. The system reveals widespread functional and accessibility issues in synthetic scenes, shows that existing VLMs over‑predict action feasibility, and improves VLM performance through post‑training with verifier feedback, with benefits that generalize to real‑world scenes.
By L\'eopold Maillard, Francis Engelmann, Tom Durand, Boxiao Pan, Yang You, Leonidas Guibas, Maks Ovsjanikov
arXiv:2609.24362v1 Announce Type: new
Abstract: Sandboxed computer environments support multi-step reasoning with tools, executable programs, and persistent files, yet their extension from language m...
By Hexiong Yang, Mingrui Chen, Jie Cao, Ran He
arXiv:2607. 16243v1 Announce Type: cross Abstract: Multimodal industrial anomaly inspection assistants are a critical component of next-generation smart factories, enabling interactive vision-language-based querying.
By Anushiya Arunan, Xin Li, Yan Qin, U-Xuan Tan, Nhu Khue Vuong, Xiaoli Li, Chau Yuen
arXiv:2606. 14397v1 Announce Type: new Abstract: As agentic systems continue to evolve and are widely deployed in real-world scenarios, there is a growing demand to faithfully evaluate their capabilities.
By Mykola Vysotskyi, Runqi Lin, Grzegorz Biziel, Michal Zakrzewski, Sebastian Montagna, Damian Rynczak, Shreyansh Padarha, Kumail Alhamoud, Zihao Fu, William Lugoloobi, Kai Rawal, Hanna Yershova, Xander Davies, Taras Rumezhak, Guohao Li, Fazl Barez, Baoyuan Wu, Arkadiusz Drohomirecki, Yarin Gal, Chris Russell, Christopher Summerfield, Adam Mahdi, Volodymyr Karpiv, Philip Torr, Adel Bibi
arXiv:2607. 03461v1 Announce Type: cross Abstract: World models aim to capture environment dynamics in ways that support perception, reasoning, and action, and have recently become a central direction in Vision-Language-Action-World (VLAW) modeling.
By Zelin Zhao, Min Shi, Bo Yuan, Haotian Xue, Jialuo Li, Lama Moukheiber, Humphrey Shi, Yongxin Chen
World Action Agent (WAA) is a multi‑agent framework that lets vision‑language models (VLMs) directly pilot robots by operating within a visual action workspace. The workspace provides automatically selected contact views, editable action rehearsals, and in‑view correction to refine decisions before low‑level execution. WAA learns procedural skills from expert videos and human teaching, and its interaction traces can train smaller VLMs, achieving state‑of‑the‑art success on LIBERO‑Pro and improving out‑of‑domain performance on robosuite and Qwen3.5‑9B.
By Yehang Zhang, Haojian Huang, Yifan Chang, Jianchong Su, Bohan Zhou, Yingjie Xu, Wosong Chen, Tianhao Zhou, Chenxu Wang, Tianyi Zhang, Yangkai Wei, Wenqian Li, Shiyuan Deng, Yinchuan Li, Ying-Cong Chen, Zexi Li
arXiv:2609.24094v1 Announce Type: cross
Abstract: Visual analytics (VA) enables sensemaking through interactive visualization, but effective analysis often requires experts to translate high-level in...
By Yutong Chen, Zhike Tang, Zhihao Mai, Zhihao Shuai, Danli Luo, Jing Xu, Weikai Yang
RoboPhys-3D is a 3D‑grounded embodied world model benchmark built on RoboTwin 2.0, featuring 50 manipulation tasks, 5,000 episodes, and 25,000 multi‑view ground‑truth videos. It evaluates video world models by processing both generated and ground‑truth videos through the same 3D reconstruction pipeline, allowing the separation of reconstruction‑induced from generation‑induced errors. The benchmark defines 50 metrics across four sub‑dimensions—pixel fidelity, 3D geometry consistency, state understanding, and task completeness—and introduces the Average Full Score and RoboPhyscore for holistic assessment, with RoboPhyscore showing strong correlation with human judgments.
By Tianyi Wang, Jiazhou Chen, Yiming Xu, Xiangyu Li, Tianyi Zeng, Chih-Hsien Chou, Ning Lu, Liang Peng, Junfeng Jiao, Christian Claudel
MineExplorer is a benchmark designed to assess the open‑world exploration abilities of multimodal large language models (MLLMs) in Minecraft. It filters out tasks that rely heavily on Minecraft‑specific knowledge, organizes tasks into ReAct‑style capabilities, and composes atomic tasks into implicit multi‑hop challenges. A multi‑agent synthesis workflow creates reliable task graphs, sandbox scenes, and rule‑based milestone evaluators, and human evaluation confirms its superiority over a single‑agent baseline. Experiments show that while advanced MLLMs can handle many single‑hop tasks, they struggle with longer trajectories that require coordinating hidden prerequisites, and larger models or different thinking modes do not consistently improve performance.
By Tianjie Ju, Yueqing Sun, Zheng Wu, Wei Zhang, Yaqi Huo, Xi Su, Qi Gu, Xunliang Cai, Gongshen Liu, Zhuosheng Zhang
The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.
By Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang
arXiv:2606.14397v4 Announce Type: replace
Abstract: As agentic systems continue to evolve and are widely deployed in real-world scenarios, there is a growing demand to faithfully evaluate their capab...
By Mykola Vysotskyi, Runqi Lin, Grzegorz Biziel, Michal Zakrzewski, Sebastian Montagna, Damian Rynczak, Shreyansh Padarha, Kumail Alhamoud, Zihao Fu, William Lugoloobi, Kai Rawal, Hanna Yershova, Taras Rumezhak, Guohao Li, Fazl Barez, Baoyuan Wu, Arkadiusz Drohomirecki, Yarin Gal, Chris Russell, Christopher Summerfield, Adam Mahdi, Volodymyr Karpiv, Philip Torr, Adel Bibi