arXiv AI

SportD: How do VLMs physically strategize?

arXiv:2607. 14616v3 Announce Type: replace Abstract: Vision-language models (VLMs) can describe a scene, but can they act well within one?

arXiv AI
Jul 17

SportD: Can VLMs Physically Strategize?

arXiv:2607. 14616v1 Announce Type: new Abstract: Vision--language models have become increasingly capable of interpreting visual scenes, but it remains unclear whether they can use information to make strategically effective decisions.

By Jasin Cekinmez, Addison J. Wu, Haotian Xia, Akshaya Bharadhwaj, Anay Putty, Anirudh Ravishankar, Jaewoong Lee, Jinglin Xiao, Kyumin Andrew Shim, Mishika Ahuja, Nisarga Patil, Leo Liu, Zhuohan Liu, Weining Shen
arXiv AI
Aug 3

DungeonBench: A Benchmark for Rules-Rich Tactical Reasoning in Dungeons & Dragons Combat

arXiv:2607. 29577v1 Announce Type: new Abstract: Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once.

By Ismayil Ismayilov, Atakan Kara, Kaan Oktay
arXiv AI
Jun 2

VLM4VLA: Revisiting Vision-Language-Models in Vision-Language-Action Models

arXiv:2601. 03309v2 Announce Type: replace-cross Abstract: Vision-Language-Action (VLA) models, which integrate pretrained large Vision-Language Models (VLM) into their policy backbone, are gaining significant attention for their promising generalization capabilities.

By Jianke Zhang, Xiaoyu Chen, Qiuyue Wang, Mingsheng Li, Yanjiang Guo, Yucheng Hu, Jiajun Zhang, Shuai Bai, Junyang Lin, Jianyu Chen
arXiv AI
Jun 10

Superficial Beliefs in LLM Decision-Making

arXiv:2606. 11016v1 Announce Type: new Abstract: We ask whether large language models (LLMs) merely imitate rationales when choosing between two options, or whether their choices reflect a systematic underlying decision structure.

By Gabriel Freedman, Francesca Toni