Geometry-Aligned Semantic Matching for Cross-Modal Planar Image Registration proposes CDPM, a method that first aligns semantic representations across modalities and then refines correspondences with fine-grained CNN features. CDPM adapts DINOv3 using geometrically consistent cross-modal patch pairs, builds a DINO-Centric Feature Pyramid for stable cross-modal matching, and adds a lightweight CNN branch for precise local refinement. Experiments on three cross-modal datasets show that CDPM outperforms existing dense matchers, improving AUC metrics and reducing mACE while using fewer FLOPs.
By Zhiwei Wang, Defeng He, Yuxing Li, Meilu Zhu, Edmund Y. Lam
arXiv:2606.16569v2 Announce Type: replace
Abstract: Registering two captures of the same indoor space taken at different times underpins persistent spatial memory for robots and AR systems, yet the r...
By Zhiang Chen, Nahyuk Lee, Boyang Sun, Taein Kwon, Marc Pollefeys, Zuria Bauer, Sunghwan Hong
arXiv:2511.21265v2 Announce Type: replace
Abstract: Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) en...
By Juncheng Chen, Chao Xu, Yanjun Cao
GoDeep is an annotation‑free method for open‑vocabulary 3D scene understanding that uses a vision‑language model solely as a translator to generate structured, entity‑level descriptions of each image. These descriptions are projected and aggregated in a language‑only embedding space, eliminating the need for a 3D training corpus or domain‑specific encoder. The approach achieves competitive performance on ScanNet++ and a cultural heritage benchmark, accurately localizes out‑of‑vocabulary objects, and offers explainable, point‑level predictions.
By Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos
arXiv:2610.33558v1 Announce Type: new
Abstract: Video spatial reasoning requires multimodal large language models (MLLMs) to understand how objects are arranged and related across viewpoints. While t...
By Xinglin Li, TingTing Long, Jingzhi Zhou, Jiajing Chen, Jian Yang, Jin Xie
TokenMatch is a transformer-based model that estimates 3D shape correspondences by adaptively tokenising meshes into curvature-guided patches. Trained only on the BeCoS partial-to-partial dataset, it generalises to full-shape matching without retraining, using self‑ and cross‑attention to learn patch‑ and point‑level relations. Evaluated on CP2P, PSMAL, BeCoS, FAUST, SCAPE, and SHREC'19, TokenMatch consistently outperforms existing methods in mean geodesic error and intersection‑over‑union while achieving sub‑second inference speeds.
By Adeela Islam, Zorah L\"ahner, Vittorio Murino, Vladislav Golyanik
arXiv:2609.23796v2 Announce Type: replace
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open ch...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
arXiv:2609.23796v1 Announce Type: new
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challe...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
GaussianDS introduces a depth‑supervised framework for 3D Gaussian Splatting that jointly optimizes RGB appearance, depth, and compact semantics from scratch. By arranging multi‑view images into a pose‑aware pseudo‑video and propagating view‑consistent masks via SAM2, the method aligns semantic lifting with geometric cues, using depth supervision and edge‑aware refinement to curb semantic drift and boundary leakage. The approach achieves state‑of‑the‑art performance on LERF and 3D‑OVS benchmarks while preserving high‑fidelity reconstruction and enabling downstream tasks such as 3D object removal.
By Yufei Zhang, Chenlu Zhan, Hongwei Wang
WorldSculpt presents a method for generating compositional 3D representations of cluttered scenes with hundreds of objects by adapting a single-object 3D generative prior to multi-view observations. The approach, built on Pixal3D with a multi-view conditioning pathway, can generalize to highly occluded scenes without scene-level training. The authors also introduce the UE-MeshyScene benchmark and demonstrate that their method outperforms prior approaches across various evaluation settings, including converting existing 3DGS worlds into compositional mesh scenes.
By Muyao Niu, Jixuan He, Ruihan Yu, Lian Fu, Yonghao Yu, Zheng-Hui Huang, Yifan Zhan, Fengbo Lan, Yongtao Ge, Yinqiang Zheng, Kaipeng Zhang, Zhixiang Wang
arXiv:2610.01098v1 Announce Type: new
Abstract: Illusory matches between distinct yet visually similar 3D surfaces--doppelgangers--remain a fundamental obstacle for large-scale, in-the-wild 3D recons...
By Hanyuan Xiao, Gonglin Chen, Haolin Xiong, Wenbin Teng, Haiwei Chen, Yajie Zhao
MessyKitchens introduces a new dataset of cluttered real-world kitchen scenes with detailed 3D object shapes, poses, and accurate contact information. The authors extend the SAM 3D single-object reconstruction method with a Multi-Object Decoder (MOD) to jointly reconstruct entire scenes, achieving better registration accuracy and reduced inter-object penetration compared to prior work. The dataset, benchmark, code, and pretrained models will be publicly released on the project website.
By Junaid Ahmed Ansari, Ran Ding, Fabio Pizzati, Ivan Laptev