arXiv AI By Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos

GoDeep: Annotation-Free Open-Vocabulary 3D Scene Understanding via Language-Space Lifting

Read the original on arXiv AI →

GoDeep is an annotation‑free method for open‑vocabulary 3D scene understanding that uses a vision‑language model solely as a translator to generate structured, entity‑level descriptions of each image. These descriptions are projected and aggregated in a language‑only embedding space, eliminating the need for a 3D training corpus or domain‑specific encoder. The approach achieves competitive performance on ScanNet++ and a cultural heritage benchmark, accurately localizes out‑of‑vocabulary objects, and offers explainable, point‑level predictions.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv AI.

arXiv Computer Vision
Oct 2

LangMap: A Human-Verified Benchmark for Hierarchical Open-Vocabulary Goal Navigation

LangMap introduces a human‑verified benchmark for language‑conditioned goal navigation (LGN) that spans four hierarchical semantic levels—scene, room, region, and instance—within real‑world indoor 3D scans. The dataset, built on HM3D, contains 18K tasks with concise and detailed descriptions for 414 object categories, and its contrastive annotation protocol ensures high‑quality, discriminative region and instance labels. Evaluation shows that LangMap’s descriptions improve text‑to‑view matching accuracy by 23 points over GOAT‑Bench and achieve a 92.5% unique‑and‑correct match rate in an independent human audit, while a proposed RGB‑only baseline, PlaNaVid, attains top‑tier success rates without depth or 3D scene representations.

By Bo Miao, Weijia Liu, Jun Luo, Lachlan Shinnick, Jian Liu, Thomas Hamilton-Smith, Yuhe Yang, Zijie Wu, Vanja Videnovic, Feras Dayoub, Anton van den Hengel
arXiv Computer Vision
6d ago

Query-Time Calibration of CLIP Features for Open-Vocabulary 3D Segmentation

The paper introduces a query‑time calibration technique for CLIP features lifted into 3D Gaussian reconstructions, enabling open‑vocabulary segmentation via natural‑language queries. By subtracting a shared scene direction, whitening text prototypes, and applying soft clustering with CSLS, the method reduces directional concentration and improves class‑relative feature separation. Across seven lifting methods and four datasets, this calibration consistently boosts mean intersection over union for both multiclass and single‑query segmentation without requiring retraining or re‑encoding.

By Dominik Engel, Yousef Rajeh, Leon Sick, Ivan Viola
arXiv Computer Vision
Sep 21

A Scene Language Model for Open-Vocabulary Scene Mapping

The paper introduces SceneLM, a vision‑language model that maintains an open‑vocabulary 3D scene map using only a structured text list of objects as persistent memory. The model updates this textual map by adding, editing, and removing objects for each input image, learning the process through supervision tasks and an automatic annotation pipeline. Evaluations on language‑grounded retrieval and localization benchmarks show competitive performance with traditional mapping systems while producing a 6‑12× more compact representation, and the model can run online on an edge device such as a quadruped robot.

By Adam Lilja, Fabio H\"ubel, Siming He, Junsheng Fu, Claire Tomlin, Lars Hammarstrand, Jitendra Malik, Jonas Frey, Marco Pavone