Hugging Face Trending Papers

Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanisms

arXiv AI
Sep 24

Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanisms

The paper introduces VHD-Play, a pipeline that first samples and solves a mathematical model before generating agentic reinforcement learning environments, ensuring that dynamics and evaluation are aligned from the outset. This approach yields 3,300 diverse environments at a low cost and significantly improves the performance of a large language‑model agent (Qwen3.6‑35B‑A3B) across multiple diagnostic families and external benchmarks. The study demonstrates that stateful interaction is a key factor in learning gains and that scaling the training substrate can further enhance performance.

By Xinjie Shen, Wei Fan, Xudong Guo, Jianhong Tu, Yang Su, Chuqiao Kuang, Yinger Zhang, Dayiheng Liu
arXiv AI
Sep 4

CoMAP: Co-Evolving World Models and Agent Policies for LLM Agents

CoMAP introduces a framework that jointly evolves textual world models and agent policies through a closed‑loop interaction. At each decision step the world model forecasts future state feedback for candidate actions, while the agent reflects on the reliability of this feedback to refine its action. The resulting on‑policy trajectories are used to self‑distill and update the world model, improving prediction accuracy and long‑horizon decision‑making across embodied planning, web navigation, and tool‑use benchmarks.

By Youwei Liu, Jian Wang, Hanlin Wang, Wenjie Li
arXiv Machine Learning
Oct 15

Co-Evolving Acting and Forecasting for Language Agents

The paper introduces CoPE, a method that trains language agents by adding multi‑step action targets to the policy backbone. By supervising each action forecasted from preceding histories, CoPE enables acting and forecasting to co‑evolve without extra inference cost. Across five benchmarks, CoPE outperforms existing RL baselines, achieving up to twice the sample efficiency on ScienceWorld and improving overall performance on realistic applications.

By Haofei Yu, Yixing Chen, Yining Zhao, Xuyan Ye, Yuxiang Liu, Zhigang Hua, Yan Xie, Shuang Yang, Jiaxuan You
arXiv Computation and Language
Sep 10

Why Do LLM Agents Fail in Exploring New Environments? A World-Modeling Perspective

arXiv:2510.15047v2 Announce Type: replace-cross Abstract: Large Language Models (LLMs) as agents often fail to improve in new environments. We identify and characterize a failure mode we call explora...

By Shiqi Chen, Tongyao Zhu, Zian Wang, Jinghan Zhang, Kangrui Wang, Ruochen Zhou, Siyang Gao, Teng Xiao, Yee Whye Teh, Junxian He, Manling Li
arXiv Computation and Language
Sep 14

LLM-BabyBench: Can Language Models Plan in Worlds They Can Simulate?

LLM‑BabyBench transforms the BabyAI gridworld into a fully observable, purely textual setting that isolates planning as the sole source of failure. By serialising the entire grid, providing formal instructions, and validating actions deterministically, the benchmark introduces the PPD suite—Predict, Plan, and Decompose tasks—each scored with metrics that separate mission understanding from sequencing. Across a range of large language models, simulation accuracy is high while planning success drops sharply beyond a model‑specific horizon, revealing that plan length—not grid size—drives failure and that models often commit to a single corridor‑shaped route without backtracking.

By Idriss Malek, Omar Choukrani, Daniil Orel, Anh Duy Le Dinh, Zhuohan Xie, Zangir Iklassov, Martin Tak\'a\v{c}, Salem Lahlou
arXiv AI
Oct 9

Memento 3: Model-Based Recursive Self-Improvement through Reflective Rulebooks

Memento 3 is a frozen large‑language‑model agent that learns explicit world models by maintaining a natural‑language rulebook in external memory. The agent iteratively observes, reflects, revises the rulebook, compiles it into executable code, and verifies updates through prediction error and replay, accepting only code that the LLM deems faithful to the rulebook. In experiments, a single‑model version solved all 25 public ARC‑AGI‑3 games with perfect efficiency, and a learned feedback controller achieved perfect scores in Atari Pong without further LLM calls.

By Haoyu Zhao, Zhengxu Yu, Zhiyuan He, Meng Fang, Rasul Tutunov, Haitham Bou-Ammar, Weilin Luo, Jun Wang
arXiv Computation and Language
Sep 1

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

S3Gym is an interactive benchmark designed to evaluate large language models (LLMs) on their ability to self-improve through self-testing, self-judging, and self-improvement. It separates permissive exploration from strict held-out evaluation across seven text-based games with executable environment verifiers. Experiments show that self-improvement varies by task, with different experience incorporation pathways (direct history, summary memory, or parameter training) yielding mixed results and highlighting the need for agents to transform feedback into executable, transferable policies.

By Jiajun Shi, Siyuan Tao, Yuhao Wu, Zexuan Wang, Jingyuan Zhang, Jiaheng Liu, Xinping Lei, Xinrong Zhang, Siyuan Fang, Zhewen Tan, Tianle Cai, Junhao Fang, Jiameng Huang, Yueyang Wang, Jinkai Liu, Yuxuan Zhang, Jian Yang, Zhoujun Li, Shen Yan, Wenhao Huang, Ge Zhang
arXiv AI
Oct 28

PIVOT: Bridging Planning and Execution in LLM Agents via Trajectory Refinement

PIVOT (Plan-Inspect-eVOlve Trajectories) is a self‑supervised framework that refines large‑language‑model agent plans by treating trajectories as optimizable objects. It operates in four stages—PLAN, INSPECT, EVOLVE, and VERIFY—using structured losses and textual gradients to iteratively improve trajectories and ensure compliance with task constraints. Experiments on DeepPlanning and GAIA show that PIVOT achieves up to 94% relative improvement in constraint satisfaction with human‑in‑the‑loop feedback and still delivers significant gains autonomously, while using 3x to 5x fewer tokens than competing methods.

By Tuo Zhang, Alin-Ionut Popa, Yan Xu, Rui Song, Dimitrios Dimitriadis
arXiv Computation and Language
Oct 27

OdysseyArena: Benchmarking Large Language Models For Long-Horizon, Active and Inductive Interactions

arXiv:2602.05843v3 Announce Type: replace Abstract: The advancement of Large Language Models (LLMs) has catalyzed the development of autonomous agents capable of navigating complex environments. Howe...

By Fangzhi Xu, Hang Yan, Qiushi Sun, Jinyang Wu, Zixian Huang, Muye Huang, Jingyang Gong, Zichen Ding, Kanzhi Cheng, Yian Wang, Xinyu Che, Zeyi Sun, Jian Zhang, Zhangyue Yin, Haoran Luo, Ben Kao, Qika Lin