arXiv Computer Vision

Align3D: Image-Structure Co-Aligned 3D Scene Generation with Observability-Aware Fidelity-Preserving Guidance

Align3D is an image‑conditioned diffusion model that generates 3D indoor layouts faithful to a single input photograph while remaining physically plausible beyond the observed view. It infers a confidence‑calibrated scene graph from the photo and trains a set‑diffusion layout denoiser with image‑structure co‑alignment, balancing image and scene‑graph alignment through confidence‑weighted fusion. The model employs observability‑aware fidelity‑preserving guidance to reconcile conflicting scene‑quality gradients, using an object‑level confidence mask so under‑observed degrees of freedom can incorporate physical priors without disrupting the image‑graph match. On the 3D‑FRONT dataset, Align3D outperforms recent baselines in image‑alignment and scene‑quality metrics, and can map unseen photographs to layouts in a single feed‑forward pass.

arXiv Computer Vision
Oct 19

ESC: Escaping 2D Diffusion Ambiguity with Geometric Constraints for Consistent Novel View Synthesis

The paper introduces ESC, a framework that improves 3D-consistent novel view synthesis from a single 2D image by jointly generating a target view and its depth map. By conditioning the diffusion model on the source image, source depth, and target camera rays, ESC forces the model to reason in 3D even under extreme viewpoint changes. A per‑pixel depth consistency constraint is added to enforce spatial fidelity, resulting in superior visual accuracy and spatial alignment compared to current state‑of‑the‑art methods.

By Ge Ya Luo, Daniel Severo, Brian Karrer, Christopher Pal, Adriana Romero-Soriano, Michal Drozdzal
arXiv Computer Vision
Nov 2

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

PRISM is a feed‑forward single‑image 3D reconstruction framework that splits the task into a parameter‑free geometric warp and a learned residual correction, eliminating the need for iterative diffusion sampling. It uses a two‑stage training strategy—latent supervised distillation for geometric generalization and perceptual fine‑tuning for appearance quality—to generalize from synthetic data. Experiments on three benchmarks show PRISM matches diffusion‑based methods in quality while cutting inference time to just 36 seconds per scene.

By Zhijie Zheng, Xinhao Xiang, Jiawei Zhang
Hugging Face Trending Papers
Jun 24

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

Reconstructing 3D scenes from a single image is a fundamental challenge in computer vision, with broad applications in virtual reality, robotics, and content creation. Recent methods achieve outstanding performance by leveraging camera-controlled video diffusion models, but rely on iterative diffusion sampling, which greatly limits their practical deployment.

arXiv Computer Vision
Sep 4

PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models

PoseDreamer is a new pipeline that uses diffusion models to generate large‑scale synthetic datasets for 3D human mesh estimation, providing 3D mesh annotations that remain aligned with the generated images. The system incorporates controllable image generation, Direct Preference Optimization for control alignment, curriculum‑based hard sample mining, and multi‑stage quality filtering to produce over 500,000 high‑quality samples with a 76% improvement in image‑quality metrics over traditional rendering‑based datasets. Models trained on PoseDreamer match or surpass those trained on real‑world or conventional synthetic data, and combining PoseDreamer with synthetic datasets yields better performance than mixing real and synthetic data alone.

By Lorenza Prospero, Orest Kupyn, Ostap Viniavskyi, Jo\~ao F. Henriques, Christian Rupprecht
arXiv Computer Vision
Sep 11

ReconPlusGen: Injecting Reconstruction Prior into Multi-view 3D Generation through Noise Inversion and Modulation

ReconPlusGen introduces a method that injects a reconstruction prior into multi‑view 3D generation. By predicting a point cloud in canonical space from multiple input images, the method deterministically injects the geometry into a diffusion process via noise inversion and then modulates the noise to maintain generative flexibility for completing unseen areas and refining visible geometry. The paper presents qualitative results on benchmark and real‑world images, along with an illustration of the reconstruction‑guided noise initialization and modulation.

By Jiarui Liu, Heng Li, Weiyu Li, Keng Deng, Junyuan Deng, Zheng Zhongxing, Junyu Huang, Jiahao Chang, Xiaoguang Han, Ping Tan
arXiv Computer Vision
Oct 9

LEGO: A Lifting-Free Approach for Exocentric-to-Egocentric Video Generation

The paper introduces LEGO, a lifting‑free method for generating egocentric videos from a single exocentric recording. Instead of reconstructing depth and point clouds, it trains a transformer‑based view synthesizer that directly predicts the egocentric view, providing a probabilistic correspondence map that balances structural alignment with texture averaging. This approach outperforms existing explicit pipelines and generalizes across datasets without retraining.

By Suhwan Cho, Yonwoo Choi, Soongjin Kim, Jicheol Park, Taegyu Lim