Hugging Face Trending Papers

Geometric Foundation Model Distillation for Efficient Lunar 3D Reconstruction

Large 3D foundation models such as MASt3R achieve state-of-the-art stereo reconstruction but are computationally demanding for deployment under strict hardware constraints -- a critical limitation in domains such as planetary exploration, where onboard computing is severely restricted. We study how far such models can be compressed through knowledge distillation, using lunar stereo reconstruction as a challenging and practically relevant case study.

arXiv Machine Learning
Jul 7

TESSERA v2: Scaling Pixel-wise Earth Foundation Models

arXiv:2607. 03949v1 Announce Type: cross Abstract: Pixel-wise Earth-observation (EO) foundation models are now achieving state-of-the-art performance via generated spatial embeddings.

By Zhengpeng Feng, Sadiq Jaffer, Ira Shokar, Jovana Knezevic, Mark Elvers, Clement Atzberger, Robin Young, Aneesh Naik, Niall Robinson, Andrew Blake, David Coomes, Anil Madhavapeddy, Srinivasan Keshav
arXiv Machine Learning
Jul 14

TOLiD: Bridging the Architecture Gap in Vision Foundation Model to LiDAR Pretraining via Token Lifting for Distillation

arXiv:2607. 10762v1 Announce Type: cross Abstract: Cross-modal distillation from Vision Foundation Models (VFMs) to LiDAR backbones has recently emerged as a self-supervised pretraining strategy that reduces reliance on dense point-wise annotation for 3D scene understanding.

By Sutharsan Mahendran, Darshana Priyasad, Kaushik Roy, Tharindu Fernando, Sridha Sridharan, Clinton Fookes, Peyman Moghadam
arXiv Computer Vision
Sep 24

SatUnreal: A High-Precision Synthetic Dataset for Satellite Stereo Matching via Unreal Engine

SatUnreal is a synthetic dataset created with Unreal Engine that offers 10,000 high‑resolution (0.3 m GSD) satellite stereo pairs. It addresses key limitations of existing benchmarks by ensuring physical geometry simulation, spatio‑temporal consistency, topographic diversity, and mathematically precise occlusion masks via a two‑step line‑trace algorithm. Models trained solely on SatUnreal outperform those trained on real datasets when transferred to real‑world benchmarks such as US3D and WHU‑Stereo.

By Han-Gyeol Kim, JaeWan Park, Junmin Park, Darongsae Kwon
arXiv Computer Vision
Aug 28

SIMPLER: Efficient Foundation Model Adaptation via Similarity-Guided Layer Pruning for Earth Observation

SIMPLER is a pre‑fine‑tuning method that reduces inference and deployment costs for Earth Observation foundation models by pruning redundant layers. It uses layer‑wise representation similarity on unlabeled task data to identify and remove up to 79% of parameters without requiring gradients, magnitude heuristics, or hyperparameter tuning. Experiments on Prithvi‑EO‑2, TerraMind, and ImageNet‑pretrained ViT‑MAE show that SIMPLER retains 94% of baseline performance while achieving 2.1× faster training and 2.6× faster inference.

By V\'ictor Barreiro, Johannes Jakubik, Francisco Arg\"uello, Dora B. Heras
arXiv Computer Vision
2d ago

PixelDense: Dense Prediction as Representation Alignment for Pixel Diffusion

PixelDense introduces a dual‑stream representation alignment for pixel diffusion, separating semantic and geometric teachers (DINOv2, SAM2, Depth Anything v2, Metric3D v2) into distinct projection spaces with an orthogonality penalty. The method improves dense‑prediction benchmarks, boosting PixelGen‑XXL’s GenEval score from 0.7927 to 0.8093, achieving significant gains in panoptic quality and depth accuracy, and accelerating training from random initialization. It also enhances SDEdit editing by preserving background structure and increasing PSNR.

By Lehan Yang, Daiqing Qi, Wenhao Zhang, Avery Li, Yiqing Yang, Yifan Li, Yu Kong, Haitian Zheng, Zhifei Zhang, Zhe Lin, Varun Jampani, Sheng Li