Monocular videos record 3D scenes as sequences of 2D image-plane projections, obscuring depth and spatial relationships. Multi-object trackers localize and associate objects primarily using appearance...
arXiv:2609.18363v1 Announce Type: new
Abstract: Online multi camera 3D tracking must maintain scene global identities across synchronized views, yet query-based trackers carry these identities only i...
By Pragyan Shrestha, Haruto Nakayama, Atom Scott
arXiv:2606. 30576v1 Announce Type: cross Abstract: Cross-view object geo-localization (CVOGL) aims to locate a target object from a query view (e.
By Liyao Wang, Ruipu Wu, Haojun Xu, Lei Shi, Linjiang Huang, Si Liu
Synthesizing a novel-view video from a monocular reference video along a target camera trajectory requires both geometric consistency and motion fidelity with respect to the reference video. Existing methods based on explicit 3D representations are limited by the accuracy of off-the-shelf reconstruction modules, which often produce inaccurate geometry for dynamic objects in monocular videos.
arXiv:2606. 19733v1 Announce Type: cross Abstract: Efficiently retrieving specific 3D instances from large-scale scenes via natural language prompts remains a formidable challenge in multimedia analysis.
By Xiuyuan Zhu, Ke Lu, Zijie Yang, Chao Yue, Jian Xue, Dongming Zhang
arXiv:2607. 17778v1 Announce Type: cross Abstract: Class-agnostic 3D instance segmentation is critical for robotic systems operating in unknown environments, enabling perception of previously unseen objects for reliable manipulation and navigation.
By Juno Kim, Hye-Jung Yoon, Yesol Park, Byoung-Tak Zhang
TQD-Track introduces Temporal Query Denoising (TQD) for 3D Multi‑Object Tracking, extending query denoising beyond single frames by initializing denoising queries from previous‑frame ground truths and propagating them as independent association candidates. The method enriches track queries with temporal context and instance‑specific features, and incorporates diverse noise types to emulate real‑world tracking challenges. Experiments on nuScenes and Argoverse 2 show consistent improvements across multiple MOT baselines with only training‑process modifications.
By Yutong Yang, Shuxiao Ding, Mohammed Amine Bencheikh Lehocine, Julian Wiederer, Markus Braun, Peizheng Li, Juergen Gall, Bin Yang
arXiv:2512. 23020v3 Announce Type: replace-cross Abstract: 3D visual grounding aims to locate objects based on natural language descriptions in 3D scenes.
By Wenyuan Huang, Zhenyu Zhang, Zhao Wang, Zhou Wei, Ting Huang, Fang Zhao, Jian Yang
arXiv:2607. 00889v1 Announce Type: cross Abstract: We present DeWorldSG, a novel framework that generates spatio-temporally robust 3D Semantic Scene Graphs from RGB-D sequences.
By Seok-Young Kim, Abdelrahman Elskhawy, Taewook Ha, Dooyoung Kim, Eunjae Shin, Benjamin Busam, Woontack Woo
Open vocabulary 3D scene understanding is essential for next-generation interactive systems, empowering users to intuitively query and navigate reconstructed environments using natural language. However, current 3D Gaussian frameworks are often bottlenecked by restrictive multiview capture requirements, costly scene-specific optimization, and the massive memory overhead of storing dense language features.
Real-world spatial intelligence requires agents to understand scenes from continuous video streams, where objects move, persist, disappear, and reappear over time. While recent spatial foundation models have enabled generalizable feed-forward 3D reconstruction, most streaming methods remain geometry-centric and lack temporally consistent object-level understanding.
arXiv:2512. 16919v2 Announce Type: replace-cross Abstract: Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving.
By Sicheng Zuo, Zixun Xie, Wenzhao Zheng, Shaoqing Xu, Fang Li, Shengyin Jiang, Long Chen, Zhi-Xin Yang, Jiwen Lu