arXiv AI

QueryGaussian: Scalable and Training-Free Open-Vocabulary 3D Instance Retrieval

arXiv:2606. 19733v1 Announce Type: cross Abstract: Efficiently retrieving specific 3D instances from large-scale scenes via natural language prompts remains a formidable challenge in multimedia analysis.

Hugging Face Trending Papers
Jul 30

MonoVoc: Decoupling Geometry and Semantics for Lightweight Monocular Open-Vocabulary 3D Gaussians

Open vocabulary 3D scene understanding is essential for next-generation interactive systems, empowering users to intuitively query and navigate reconstructed environments using natural language. However, current 3D Gaussian frameworks are often bottlenecked by restrictive multiview capture requirements, costly scene-specific optimization, and the massive memory overhead of storing dense language features.

arXiv AI
Aug 25

ExtrinSplat: Decoupling Geometry and Semantics for Open-Vocabulary Understanding in 3D Gaussian Splatting

ExtrinSplat is a new framework that separates geometry from semantics in 3D Gaussian Splatting scenes. It clusters Gaussians into overlapping 3D object groups and uses a Vision‑Language Model to generate lightweight textual hypotheses, creating an extrinsic index layer that handles complex polysemy. This approach reduces adaptation time from hours to minutes, cuts storage overhead by orders of magnitude, and outperforms existing embedding‑based methods on open‑vocabulary 3D object selection and semantic segmentation benchmarks.

By Jiayu Ding, Xinpeng Liu, Zhiyi Pan, Shiqiang Long, Ge Li
arXiv Computer Vision
Sep 18

Scene-Q: Confidence-Aware Coarse-to-Fine Querying of 3D Scenes with Selective VLM Reasoning

Scene-Q is a confidence‑aware, coarse‑to‑fine querying framework for indoor mobile robots that grounds natural‑language queries in a 3D map. It normalizes encoder scores with temperature scaling and only invokes a reasoning VLM for low‑confidence cases, while high‑confidence queries are answered by fast retrieval. The method improves open‑vocabulary 3D instance segmentation on ScanNet200 and natural‑language 3D instance retrieval on real‑world reconstructions, especially for spatial and relational queries, while maintaining a substantial fraction of queries on the fast path.

By Juno Kim, Yesol Park, Hye-Jung Yoon, Byoung-Tak Zhang
arXiv Computer Vision
Sep 3

PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting

PointGauss is a 3D-native framework that performs semantic parsing and instance segmentation on 3D Gaussian splatting representations by treating Gaussian primitives as unstructured point sets and extracting scale‑invariant geometric features with Point Transformer V3. It introduces an adaptive region‑of‑interest cropping strategy and an instance‑aware distance‑constrained rasterization pipeline to enable scalable, view‑consistent pixel‑level projections. The authors also release SplatSeg‑360, a cross‑scale benchmark with 32 complex scenes and over 6,300 aligned 2D‑3D masks, and show that PointGauss achieves real‑time performance with state‑of‑the‑art 3D‑mIoU (~90%) and 2D‑mIoU (~80%) scores.

By Wentao Sun, Yiping Chen, John S. Zelek, Jonathan Li
arXiv AI
Sep 10

GoDeep: Annotation-Free Open-Vocabulary 3D Scene Understanding via Language-Space Lifting

GoDeep is an annotation‑free method for open‑vocabulary 3D scene understanding that uses a vision‑language model solely as a translator to generate structured, entity‑level descriptions of each image. These descriptions are projected and aggregated in a language‑only embedding space, eliminating the need for a 3D training corpus or domain‑specific encoder. The approach achieves competitive performance on ScanNet++ and a cultural heritage benchmark, accurately localizes out‑of‑vocabulary objects, and offers explainable, point‑level predictions.

By Thodoris Betsas, Anastasios Doulamis, Andreas Georgopoulos
arXiv Computer Vision
6d ago

GraphWrit3R: End-to-End 3D Scene Graph Writing

arXiv:2609.31595v1 Announce Type: new Abstract: 3D scene graphs provide a structured representation of complex environments by encoding objects, their semantic attributes, and the spatial and functio...

By Luka Milivojevic, Nikola Popovic, Sayan Deb Sarkar, Sebastian Koch, Iro Armeni, Luc Van Gool, Danda Pani Paudel