arXiv:2604. 17473v3 Announce Type: replace-cross Abstract: Vision-Language Navigation(VLN) requires an agent to navigate through 3D environments by following natural language instructions.
By Kangyi Wu, Pengna Li, Kailin Lyu, Xi Lin, Lin Zhao, Qingrong He, Jinjun Wang, Jianyi Liu
We introduce Predictive State Retrieval (PSR), a task in which a model observes a short video prefix and a temporal question about an object's future state, then retrieves instances from other videos or images that depict that state. Unlike action anticipation, which predicts a label, moment retrieval, which localizes an observed event within a video, or video generation, which synthesizes pixels, PSR combines anticipation with cross-instance retrieval across multiple temporal horizons.
arXiv:2608. 04510v1 Announce Type: cross Abstract: Diffusion-based vision-language-action (VLA) policies can generate plausible actions even when their predictions are weakly grounded in the visual and language evidence defining the task.
By Suhas Hegde, Jitendra Yasaswi Bharadwaj Katta
Object hallucination in multimodal large language models arises when language priors and corpus co-occurrence bias outweigh the visual evidence, with nothing tying an individual object mention to what the image shows. Most remedies intervene at decoding time without training, yet under a unified protocol their benefit is confined to short captions;supervised fine-tuning (SFT) on a detail- rich corpus lengthens captions, but over forty percent still name absent objects.
arXiv:2608. 11017v1 Announce Type: cross Abstract: Long-horizon egocentric video is a rich substrate for wearable AI assistants, but object-centric questions such as where an item was moved, when it last changed state, or why it was relocated remain difficult because caption- and transcript-based memories rarely preserve persistent object identity or structured spatial change.
By Ke Ma, Yamin Mao, Weiming Li, Shuai Tan, Yijie Zhong, Hao Chen, Haofen Wang, Meng Wang
arXiv:2608. 07408v1 Announce Type: cross Abstract: We study visual persistence in interactive video world models.
By Xindi Wu, Sven Elflein, James Lucas, Olga Russakovsky, Laura Leal-Taix\'e, Despoina Paschalidou, Jonathan Lorraine, Aljo\v{s}a O\v{s}ep
arXiv:2607. 18042v1 Announce Type: cross Abstract: End-to-end vision-language navigation (VLN) with causal vision-language models can map instructions and egocentric observations directly to actions, but standard behavior cloning supervises only the next action and does not explicitly train the policy state to be predictive of future visual outcomes.
By Lingfeng Zhang, Zhanguang Zhang, Liheng Ma, Tongtong Cao, Yingxue Zhang
arXiv:2605. 08974v2 Announce Type: replace-cross Abstract: While multimodal large language models (MLLMs) have advanced video understanding, they remain highly prone to hallucinations in dynamic scenes.
By Tri Cao, Khoi Le, Thong Nguyen, Cong-Duy Nguyen, Quynh Vo, Anh Tuan Luu, Chunyan Miao, See-Kiong Ng, Shuicheng Yan, Bryan Hooi
arXiv:2606. 09803v1 Announce Type: cross Abstract: We present \textbf{Echo-Memory}, a controlled study of memory mechanisms in action-conditioned world models.
By Wayne King, Zeyue Xue, Yuxuan Bian, Jie Huang, Haoran Li, Yaowei Li, Yaofeng Su, Yuming Li, Haoyu Wang, Shiyi Zhang, Songchun Zhang, Yuwei Niu, Sihan Xu, Junhao Zhuang, Haoyang Huang, Nan Duan
arXiv:2608. 02392v2 Announce Type: replace-cross Abstract: A wearable assistant should both answer questions about its visual history and recognize when that history is useful to the present situation.
By Sitong Gong, Caixin Kang, Tianyu Yan, Guo Chen, Bo Zheng, Kaipeng Zhang, Yunzhi Zhuge, Xiang Ruan, Huchuan Lu, Yifei Huang
Long-horizon egocentric video is a rich substrate for wearable AI assistants, but object-centric questions such as where an item was moved, when it last changed state, or why it was relocated remain difficult because caption- and transcript-based memories rarely preserve persistent object identity or structured spatial change. Existing long-video QA methods mainly emphasize temporal grounding and clip retrieval, while prior 3D scene-graph methods typically assume stronger geometry than free-motion wearable RGB video provides, including point clouds, RGB-D input, posed views, sparse reconstruction, or reconstructed scenes.
arXiv:2605. 28831v2 Announce Type: replace-cross Abstract: Long-horizon memory question answering often requires sparse evidence from heterogeneous histories, including events, object states, visual observations, temporal relations, and causal steps.
By Encheng Su, Jianyu Wu, Jinouwen Zhang, Qiucheng Yu, Chen Tang, Pengze Li, Lintao Wang, Aoran Wang, Xinzhu Ma, Shixiang Tang, Yizhou Wang, Houqiang Li