Knowledge-Centric Self-Improvement
arXiv:2607. 19592v1 Announce Type: new Abstract: Self-improving AI systems typically treat the agent as the object that improves, by optimizing prompts, workflows, harnesses, or even the agent's own code.
arXiv:2607. 13104v1 Announce Type: new Abstract: Self-improving autonomous agents are moving from research prototypes to deployed systems.
arXiv:2607. 19592v1 Announce Type: new Abstract: Self-improving AI systems typically treat the agent as the object that improves, by optimizing prompts, workflows, harnesses, or even the agent's own code.
SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent. whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."
The paper introduces ANCHOR, an external supervisory framework driven by large language models (LLMs) that provides evaluative feedback at multiple stages of self‑evolving agents. By integrating ANCHOR into two open‑source self‑evolving agent frameworks, the authors demonstrate that it significantly improves safety performance while preserving core capabilities across coding, mathematical reasoning, and safety tasks. The study also finds that supervision based on execution results is especially effective and that increasing supervision frequency yields diminishing returns, offering practical guidance for future research.
arXiv:2603. 20667v2 Announce Type: replace-cross Abstract: Existing prompt-optimization techniques rely on local signals, causing poor generalization across tasks.
arXiv:2602. 07883v3 Announce Type: replace Abstract: LLM-powered agentic systems excel at complex long-horizon tasks, but remain constrained by static configurations fixed before execution.
The paper introduces Generalized Agent Iteration (GAI), a formal framework that unifies iterative policy improvement and recursive self‑improvement (RSI) under a single learning paradigm. GAI treats an agent as a configuration of modifiable components and models learning as a cycle of evaluation and improvement, with two key dials: whether the improving mechanism is part of the agent and whether the evaluation standard is external. These dials distinguish between generalized policy iteration (GPI) and RSI, and classify systems as anchored, goal‑drift, or fully self‑referential, allowing existing systems to be mapped and RSI defects to be analyzed systematically.
HarnessEvolve is a self‑evolving framework that improves agent harnesses—prompts, skills, tools, and execution logic—by learning from reference trajectories. It separates execution, evaluation, optimization, and gating into independent modules, addressing credit assignment failure, shortcut learning, and catastrophic forgetting. The approach uses reference trajectories to extract error signals, applies quality and performance gates to candidate updates, and validates updates on held‑out data, consistently outperforming state‑of‑the‑art baselines across diverse benchmarks.
arXiv:2606. 06114v1 Announce Type: new Abstract: Self-evolving agents improve through continual self-play and self-generated learning signals, but autonomous evolution can also cause capability degradation and safety drift.
AREX-2 is a new approach that enhances the self‑improving ability of large language model agents by combining reflection—producing better solutions—and long‑horizon execution—maintaining effectiveness over many iterations. The method synthesizes improvement trajectories from machine‑learning and algorithmic programming tasks, providing verifiable feedback and sustained iteration. Trained on this data, an agent based on Qwen3.8‑27B achieves strong performance across multiple benchmarks and continues to improve as more iterative rounds are allowed.
The paper investigates whether large language model (LLM) agents can autonomously manage long‑horizon physical tasks without human intervention. It proposes a multi‑agent framework that combines planning, tool calling, observation, and verification, and tests it on agricultural tasks under varying weather conditions. Results show that zero‑shot LLM agents match reinforcement learning (RL) agents in the same environment and outperform RL when the environment shifts, suggesting a viable path for self‑adaptive physical AI.
arXiv:2606. 17546v1 Announce Type: new Abstract: Self-evolving LLM-based agents improve mainly by changing their agent harness: the structured execution layer around a base model, including prompts, memory, tools, middleware, runtime state, and the model-tool interaction loop.
The paper introduces Env‑Rethink, a 27B post‑trained model system designed to help large language model agents better interact with complex, evolving environments. It builds Collection Maps and Event Logs to organize scattered information, uses offline trajectory learning to detect noise, and generates virtual event histories to evolve environments for more challenging tasks. Experiments show that Env‑Rethink improves downstream task performance by over 15.1% rubric pass rate across nine models on 30 tasks.