arXiv AI

AlphaZero in Sparsely Rewarded Games: Limits and Auxiliary Supervision

arXiv:2607. 08984v1 Announce Type: cross Abstract: AlphaZero has demonstrated that a neural-guided Monte Carlo Tree Search can achieve superhuman performance, but strong play does not necessarily imply perfect play.

arXiv AI
1d ago

UC-PSRO: Utility-Conditioned Policy-Space Response Oracles with a Communication-Dropout Curriculum for Game-Theoretic Course-of-Action Generation in Adversarial Swarms

arXiv:2608. 15372v1 Announce Type: new Abstract: We study generating game-theoretically optimized Courses of Action (COAs) for a Blue UAS swarm against an adaptive Red adversary in a communication-degraded environment, motivated by (but not derived from) a public U.

By Phillip Jiang
arXiv Machine Learning
Jun 8

High entropy leads to symmetry-equivariant policies in Dec-POMDPs

arXiv:2511. 22581v5 Announce Type: replace Abstract: We prove that in any Dec-POMDP, sufficiently high entropy regularization ensures that the policy gradient flow with tabular softmax parametrization always converges, for any initialization, to the same joint policy, and that this joint policy is equivariant w.

By Johannes Forkel, Constantin Ruhdorfer, Michael Beukman, Andreas Bulling, Jakob Foerster
arXiv AI
Jul 29

CAST: Game Solvers as Turn-Level Teachers for LLM Agents

arXiv:2607. 25308v1 Announce Type: cross Abstract: Training large language models (LLMs) to act in long-horizon games is a promising step toward generalist decision-making, yet reinforcement learning with verifiable rewards (RLVR) relies on sparse final rewards that reveal little about which decisions determine success.

By Yu Wang, Yi-Kai Zhang, Wentao Shi, Ziang Ye, Yuchun Miao, Yueqing Sun, Qi Gu, Xunliang Cai, Lan-Zhe Guo, Han-Jia Ye, Fuli Feng
arXiv AI
Jun 2

MindGames Arena Generalization Track: In2AI Solution with Delayed Per-Step Reward Attribution

arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.

By Aliaksei Korshuk, Alexander Buyantuev, Ilya Makarov
Hugging Face Trending Papers
Jun 19

Training the Orchestrator: A Supervised Approach to End-to-End PDDL Planning with LLM Agents

Translating natural-language planning intent into verified plans is a longstanding challenge: people communicate goals in language, while classical planners require formal PDDL specifications. Recent agentic frameworks bridge this gap by orchestrating a pool of specialized repair agents inside a verifier-checked refinement loop, but the orchestrator at the centre is itself a prompted frontier LLM, paying a frontier-LLM API call at every refinement step.

arXiv AI
Jun 2

S-SPPO: Semantic-Calibrated Self-Play Preference Optimization

arXiv:2606. 01561v1 Announce Type: new Abstract: Aligning Large Language Models (LLMs) with human preferences is often formulated via Direct Preference Optimization (DPO).

By Xiwen Chen, Wenhui Zhu, Jingjing Wang, Peijie Qiu, Zhipeng Wang, Huayu Li, ZhengXiao He, Xuanzhao Dong, Prayag Tiwari, Mingkun Xu, Yujian Xiong, Feng Luo, Abolfazl Razi, Brendan Hogan Rappazzo, Anderson Schneider, Yuriy Nevmyvaka
arXiv Machine Learning
23h ago

Debate Training Reduces Reward Hacking in RLAIF

arXiv:2608. 17776v1 Announce Type: new Abstract: We demonstrate that RL finetuning an LLM using debate, a two-player adversarial game between a generator and a critic adjudicated by a weaker LLM judge, reduces reward hacking compared to a reinforcement learning from AI feedback (RLAIF) baseline.

By Zachary Kenton, Lili Janzer, Rory Greig, Tian Huey Teh, Kirill Tyshchuk, Jonah Brown-Cohen, Harri Edwards, Senthooran Rajamanoharan, Noah Y. Siegel, Natasha Jaques, Rohin Shah