arXiv AI

Active Perception for Embodied Disambiguation

arXiv:2608. 13605v1 Announce Type: new Abstract: Natural language provides robots with a flexible task interface, but target ambiguity in embodied environments arises not only from user intent; it can also result from missing taskrelevant physical evidence in the current observation.

arXiv Computer Vision
2d ago

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

The paper introduces GTA‑VLA, an interactive Vision‑Language‑Action framework that lets users guide robot policies with explicit visual cues such as affordance points, boxes, and traces. Unlike traditional direct sense‑to‑act models, GTA‑VLA incorporates a spatial‑visual Chain‑of‑Thought that blends human guidance with internal task planning, and couples this reasoning module with a lightweight reactive action head for efficient execution. Experiments on the SimplerEnv WidowX benchmark show a state‑of‑the‑art 81.2 % success rate, and the framework significantly improves task success under out‑of‑domain visual shifts and spatial ambiguities, demonstrating the benefit of interactive reasoning for failure recovery in embodied control.

By Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang
arXiv AI
Jul 16

UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Following

arXiv:2607. 13621v1 Announce Type: new Abstract: Language-guided human following is an important capability for embodied agents, but existing benchmarks typically assume that the target person is visible at the start of an episode.

By Kun Yu, Jianhua Yang, Yixiang Chen, Changwei Wang, Hongyuan Yu, Yan Huang, Fushuo Huo, Ya Jing, Zhumin Chen, Keji He
arXiv AI
Jun 9

ACTIVE-o3: Empowering MLLMs with Active Perception via Pure Reinforcement Learning

arXiv:2505. 21457v2 Announce Type: replace-cross Abstract: Active vision, also known as active perception, refers to actively selecting where and how to look in order to gather task-relevant information.

By Muzhi Zhu, Hao Zhong, Canyu Zhao, Zongze Du, Mingyu Liu, Zheng Huang, Anzhou Li, Hao Chen, Cheng Zou, Jingdong Chen, Ming Yang, Chunhua Shen
arXiv AI
Jul 14

A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation

arXiv:2607. 09792v1 Announce Type: cross Abstract: Navigation is a fundamental capability of autonomous systems, yet most existing approaches rely on highly structured models and strong prior assumptions, limiting their robustness in open and uncertain real-world environments.

By Liuyi Wang, Kai Sheng, Zongtao He, Jinlong Li, Yongrui Qin, Haojie Dai, Xiangyi Wang, Jingwei Yang, Qingqing Yan, Chengju Liu, Qijun Chen
arXiv Computer Vision
Aug 25

ViSMoE: Visual-Aware Sparse Mixture-of-Experts for Embodied Referring Expression Grounding

ViSMoE introduces a visual‑aware sparse Mixture‑of‑Experts framework for embodied referring expression grounding, enabling an agent to navigate real environments and localize a target object from natural language instructions. By routing visual information through specialized experts, the method produces discriminative representations for both navigation views and candidate objects, unlike prior approaches that use a single vision encoder. Experiments on the REVERIE and SOON datasets show that ViSMoE surpasses existing state‑of‑the‑art methods.

By Shuo Feng, Piji Li
arXiv AI
Jun 2

Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodiments

arXiv:2605. 30280v2 Announce Type: replace-cross Abstract: Embodied intelligence is often studied through specialized models for individual tasks such as manipulation or navigation, resulting in fragmented capabilities and limited generalization across tasks, environments, and robot embodiments.

By Qiuyue Wang, Mingsheng Li, Jian Guan, Jinhui Ye, Sicheng Xie, Yitao Liu, Junhao Chen, Zhixuan Liang, Jie Zhang, Xintong Hu, Xuhong Huang, Pei Lin, Junyang Lin, Dayiheng Liu, Shuai Bai, Jingren Zhou, Jiazhao Zhang, Haoqi Yuan, Gengze Zhou, Hang Yin, Ye Wang, Yiyang Huang, Zixing Lei, Wujian Peng, Delin Chen, Yingming Zheng, Jingyang Fan, Xianwei Zhuang, Xin Zhou, Haoyang Li, Anzhe Chen, Tong Zhang, Xuejing Liu, Yuchong Sun, Ruizhe Chen, Zhaohai Li, Chenxu L\"u, Zhibo Yang, Tao Yu, Xionghui Chen
arXiv Computer Vision
Aug 27

V-Link: Recovering Lost Visual Representations in Action DiT for Vision-Language-Action Models

V-Link is a method designed to enhance Vision‑Language‑Action (VLA) models by recovering visual representations during the transfer from vision‑language (VL) features to action (A) features. It introduces complementary Spatial and Semantic Query representations that are injected into Action DiT through asymmetric pathways, providing both semantic augmentation and dedicated geometric conditioning for action generation. Experiments on LIBERO, LIBERO‑Plus, RoboTwin 2.0, and real‑world AGIBOT A3 Ultra tasks show significant performance gains over the base GR00T N1.6 model.

By Yehao Lu, Jiarui Yang, Yuning Su, Yufeng Xie, Yu Zhong, Yazhou Zhang, Haiyu Lan, Kaixiang Lu, Peiwen Lin, Chuang Wang, Zequn Qin, Enyu Li, Xi Li
arXiv AI
Jul 28

Unified Embodied VLM Reasoning with Robotic Action via Autoregressive Discretized Pre-training

arXiv:2512. 24125v3 Announce Type: replace-cross Abstract: General-purpose robotic systems operating in open-world environments must achieve both broad generalization and high-precision action execution, a combination that remains challenging for existing Vision-Language-Action (VLA) models.

By Yi Liu, Sukai Wang, Dafeng Wei, Xiaowei Cai, Linqing Zhong, Jiange Yang, Guanghui Ren, Jinyu Zhang, Maoqing Yao, Chuankang Li, Xindong He, Liliang Chen, Jianlan Luo