Brick-Composer: Using MLLMs for Assembly with Diverse Bricks
arXiv:2606. 05445v1 Announce Type: new Abstract: We dream of AI agents that can read arbitrary designs and construct real-world objects from reusable building blocks.
arXiv:2608. 13684v1 Announce Type: new Abstract: This paper describes a neurosymbolic architecture for learning to assemble novel structures using evidence from embodied conversations and task demonstrations.
arXiv:2606. 05445v1 Announce Type: new Abstract: We dream of AI agents that can read arbitrary designs and construct real-world objects from reusable building blocks.
arXiv:2608. 13605v1 Announce Type: new Abstract: Natural language provides robots with a flexible task interface, but target ambiguity in embodied environments arises not only from user intent; it can also result from missing taskrelevant physical evidence in the current observation.
arXiv:2511. 07332v2 Announce Type: replace-cross Abstract: Building reliable computer-use agents requires grounding: accurately connecting natural language instructions to the correct on-screen elements.
arXiv:2607. 05377v1 Announce Type: cross Abstract: While recent Vision-Language-Action (VLA) models show promise toward generalist manipulation policies, they struggle with long-horizon tasks due to their Markovian nature-relying solely on current observations.
arXiv:2606. 18363v1 Announce Type: cross Abstract: Language models trained on large-scale vision-language data have demonstrated strong potential for embodied agents.
arXiv:2606. 12910v1 Announce Type: cross Abstract: For robotics to be effectively integrated into household or industrial environments, machines must adapt to natural-language prompts in real time.
Current work on robot furniture assembly mostly focuses on toy-scale settings or single-arm manipulation. We introduce FurnitureVLA, the first systematic study of real-scale bimanual furniture assembly using Vision-Language-Action models (VLAs).
arXiv:2607. 01212v1 Announce Type: cross Abstract: Current work on robot furniture assembly mostly focuses on toy-scale settings or single-arm manipulation.
arXiv:2606. 15753v1 Announce Type: new Abstract: Embodied reasoning requires models to perceive task-relevant objects and spaces in physical environments and maintain consistent visual grounding throughout multi-step reasoning.
arXiv:2606. 09134v1 Announce Type: cross Abstract: Constructing knowledge graphs from 3D simulation scenes is essential for robot task reasoning, but the key bottleneck, grounding scene objects to formal ontology classes, still relies on manually curated dictionaries that are brittle and do not generalize across assets.
arXiv:2510. 14828v3 Announce Type: replace Abstract: Improving the reasoning capabilities of embodied agents is crucial for robots to complete complex human instructions in long-view manipulation tasks successfully.
arXiv:2606. 05533v1 Announce Type: new Abstract: Existing robot planning systems rely on appearance-based reasoning, where visual observations are encoded into latent spaces organized around object appearances (e.