arXiv AI

Bring My Cup! Personalizing Vision-Language-Action Models with Visual Attentive Prompting

arXiv:2512. 20014v3 Announce Type: replace-cross Abstract: While Vision-Language-Action (VLA) models generalize well to generic instructions, they struggle with personalized commands such as "bring my cup," where the robot must act on one specific instance among visually similar objects.

arXiv AI
Jun 16

Action with Visual Primitives

arXiv:2605. 22183v3 Announce Type: replace-cross Abstract: Vision-Language-Action (VLA) models have emerged as a promising paradigm for generalist robotic manipulation.

By Weilong Guo, Yuchen Wang, Renping Zhou, Yunfeng Zhang, Rui Fang, Yuyang Pang, Wenda Xu, Gao Huang
arXiv Computer Vision
3d ago

Correcting WHERE, Preserving HOW: Compositional Generalization for Vision-Language-Action Models via Referential Guidance

arXiv:2609.38616v1 Announce Type: cross Abstract: While Vision-Language-Action (VLA) models enable flexible action generation, their generalization across diverse environmental elements, including ma...

By Yanyan Zhang, Disheng Liu, Xinpeng Li, Chaoda Song, Mohsen Hariri, Debargha Ganguly, Wang Yang, Kai Ye, Bryce Grant, Vipin Chaudhary, Yu Yin
arXiv Machine Learning
Jun 16

AVA-VLA: Improving Vision-Language-Action models with Active Visual Attention

arXiv:2511. 18960v4 Announce Type: replace Abstract: Vision-Language-Action (VLA) models have shown remarkable progress in embodied tasks recently, but most methods process visual observations independently at each timestep.

By Lei Xiao, Jifeng Li, Juntao Gao, Feiyang Ye, Yan Jin, Jingjing Qian, Jing Zhang, Yong Wu, Xiaoyuan Yu
arXiv Computer Vision
Sep 3

Towards Zero-Shot Transfer Across Embodiments For Driving VLAs

The paper investigates how Vision‑Language‑Action (VLA) models can generalise across different driving environments and camera setups. It introduces a multi‑dataset training strategy and an auxiliary objective called BEV‑Forcing, which injects bird‑eye‑view spatial information into the VLA backbone to improve both in‑distribution and out‑of‑distribution performance on a limited number of camera rigs. The authors observe that while BEV‑Forcing helps when training data is scarce, its advantage diminishes as the number of training embodiments grows, suggesting that scaling diversity may reduce the impact of such auxiliary tasks.

By Caio Azevedo, Stefano Sabatini, Sascha Hornauer, Fabien Moutarde
arXiv Machine Learning
Jun 11

Learning What to Say to Your VLA: Mostly Harmless Vision Language Action Model Steering

arXiv:2606. 12299v1 Announce Type: cross Abstract: Vision-Language-Action (VLA) models provide a natural language interface to robot control, but the mapping from language to behavior is often brittle and unintuitive: semantically similar instructions can induce drastically different behaviors, while some capabilities may not be elicitable through prompting alone.

By Hyun Joe Jeong, Gokul Swamy, Andrea Bajcsy
arXiv AI
Sep 18

JEPA-WAM: Connecting Generated Visual Instructions to World Action Models through JEPA Latent Representations

JEPA-WAM enhances World Action Models (WAMs) by pairing text instructions with stochastically generated visual cues, using a text-to-image generator and a frozen V‑JEPA encoder to create dense goal representations. These representations are compressed into goal tokens that condition both video and action experts via cross‑attention, enabling the model to better ground instructions. On a new real‑robot benchmark, JEPA‑WAM attains 87.3%, 74.5%, and 80.9% success rates across in‑distribution, out‑of‑distribution scenes, and out‑of‑distribution instructions, outperforming prior methods by significant margins.

By Tianbin Liu, Jian Zhu, Taiyi Su, Jianjun Zhang, Chong Ma, Zitai Huang, Yi Xu
arXiv Computer Vision
Aug 27

V-Link: Recovering Lost Visual Representations in Action DiT for Vision-Language-Action Models

V-Link is a method designed to enhance Vision‑Language‑Action (VLA) models by recovering visual representations during the transfer from vision‑language (VL) features to action (A) features. It introduces complementary Spatial and Semantic Query representations that are injected into Action DiT through asymmetric pathways, providing both semantic augmentation and dedicated geometric conditioning for action generation. Experiments on LIBERO, LIBERO‑Plus, RoboTwin 2.0, and real‑world AGIBOT A3 Ultra tasks show significant performance gains over the base GR00T N1.6 model.

By Yehao Lu, Jiarui Yang, Yuning Su, Yufeng Xie, Yu Zhong, Yazhou Zhang, Haiyu Lan, Kaixiang Lu, Peiwen Lin, Chuang Wang, Zequn Qin, Enyu Li, Xi Li
arXiv Computer Vision
Sep 22

AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation

arXiv:2609.22332v1 Announce Type: cross Abstract: Generalizable robot manipulation requires predicting how a scene will evolve, identifying where interactions are feasible, and determining how to act...

By Jiadi You, Qize Yu, Yue Chen, Minghong Cai, Zhide Zhong, Yuran Wang, Bowen Ping, Jiaqi Liang, Zhenhao Shen, Haodong Yan, Yinchuan Li, Ruihai Wu, Xiaojuan Qi, Yingcong Chen
arXiv Computer Vision
Aug 27

Zero-WAM: In-Context World-Action Modeling from Human Videos for Open-Ended Task Generalization

Zero-WAM introduces a causal video-action model that enables robots to perform unseen manipulation tasks by following in-context human video guidance. The authors create HumanGen, a dataset of 74.2K human-robot ICL pairs across 8.6K tasks, and propose an in-context future chunk prediction objective to prevent shortcut learning. In simulation, Zero-WAM attains a 47.0% success rate on seven unseen tasks, outperforming the best video-action baseline by 29.5 percentage points, and demonstrates real‑world generalization to complex, long‑horizon, and fine‑grained tasks.

By Jiaming Zhou, Qihang Zhang, Gangwei Xu, Cunxin Fan, Yujie Zhao, Ruilin Wang, Yiming Luo, Shuai Yang, Xing Zhu, Yujun Shen, Junwei Liang, Yinghao Xu