arXiv:2607. 08971v1 Announce Type: new Abstract: The stochastic linear bandit, where actions are represented as vectors and rewards are linear, is a central paradigm for sequential decision making.
By Gautam Dasarathy, Vineet Gattani, Lalit Jain
arXiv:2607. 08340v1 Announce Type: cross Abstract: Q-learning is a fundamental algorithm in reinforcement learning (RL) for solving discounted Markov decision processes (MDPs) when the transition kernel is unknown.
By Donghwan Lee
arXiv:2602. 11399v2 Announce Type: replace-cross Abstract: As unsupervised pretraining becomes increasingly ubiquitous in reinforcement learning, a more thorough theoretical understanding of these methods becomes of equal importance to their empirical success.
By Chongyi Zheng, Royina Karegoudra Jayanth, Benjamin Eysenbach
arXiv:2603. 08558v3 Announce Type: replace Abstract: Learning compact state representations in Markov Decision Processes (MDPs) has proven crucial for addressing the curse of dimensionality in large-scale reinforcement learning (RL) problems.
By Tommaso Giorgi, Pierriccardo Olivieri, Keyue Jiang, Laura Toni, Matteo Papini
arXiv:2608. 02034v1 Announce Type: new Abstract: Multi-step returns accelerate reward propagation in off-policy reinforcement learning, but couple the evaluation of each decision to the suboptimal logged actions that follow it, inducing a pessimistic bias that grows with the horizon.
By Abdelghani Ghanem, Mounir Ghogho
The paper introduces state abstractions that preserve the difference of Q‑functions for offline reinforcement learning, aiming to exclude irrelevant dynamics from rich state data. It proposes a dynamic generalization of the R‑learner that uses orthogonal estimation and sparse learning to estimate the Q‑function contrast, achieving faster convergence and consistency under a margin condition. Experiments on simulated and simulator‑augmented real data show variance reductions and demonstrate that the necessary information for sequential decision‑making can be smaller than that required for full state prediction.
By Defu Cao, Angela Zhou
arXiv:2606. 29980v1 Announce Type: new Abstract: Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories.
By Louis Bagot (SyCoSMA), Mathieu Lefort (LIRIS, SyCoSMA, IRISA, MALT, UR), La\"etitia Matignon (SyCoSMA)
arXiv:2608. 07301v1 Announce Type: new Abstract: We study what can be recovered about the transition probabilities of a Markov decision process from optimal actions alone.
By Neal Batra
arXiv:2601. 18930v4 Announce Type: replace-cross Abstract: We are interested in enabling autonomous agents to learn and reason about systems with hidden states, such as locking mechanisms.
By Seiji Shaw, Travis Manderson, Chad Kessens, Nicholas Roy
arXiv:2605. 31289v2 Announce Type: replace-cross Abstract: Representation learning is a powerful tool for spatio-temporal abstraction within reinforcement learning (RL).
By Amir Esterhuysen, Anders Jonsson
arXiv:2605. 26012v2 Announce Type: replace-cross Abstract: Deep reinforcement learning (RL) agents commonly rely on high-dimensional neural representations, despite growing evidence that task-relevant value and policy structure may be intrinsically low-dimensional.
By Aleksandar Todorov, Matthia Sabatelli
arXiv:2603. 23461v2 Announce Type: replace Abstract: We study reinforcement learning (RL) with linear function approximation in Markov Decision Processes (MDPs) satisfying \emph{linear Bellman completeness} -- a fundamental setting where the Bellman backup of any linear value function remains linear.
By Zakaria Mhammedi, Alexander Rakhlin, Nneka Okolo