arXiv:2606. 29980v1 Announce Type: new Abstract: Zero-shot Transfer in Reinforcement Learning (RL) aims to train an agent that can generate optimal policies for any reward function, without additional learning at transfer time, while training only on reward-free trajectories.
By Louis Bagot (SyCoSMA), Mathieu Lefort (LIRIS, SyCoSMA, IRISA, MALT, UR), La\"etitia Matignon (SyCoSMA)
arXiv:2601. 18930v4 Announce Type: replace-cross Abstract: We are interested in enabling autonomous agents to learn and reason about systems with hidden states, such as locking mechanisms.
By Seiji Shaw, Travis Manderson, Chad Kessens, Nicholas Roy
EmbodiedMind introduces a three-stage training paradigm for embodied foundation models that tackles inefficient sample use, task imbalance, and credit assignment in long-horizon planning. The stages—Rejection Sampling-based Fine‑Tuning, Iterative Rejection GRPO, and Trie‑GRPO—filter low‑informative data, balance task difficulty, and use action prefix trees for step‑level advantage estimation. This approach yields a state‑of‑the‑art average performance of 70.02% across 18 benchmarks, notably improving long‑horizon task planning accuracy.
By Feifan Wang, Zongbing Zhang, Yu Zhang, Lingfeng Wang, Yurui Zhu, Jin Deng, Mingliang Zhang, Zhengguang Gao, Yongcheng Wang, Jin Xu, Ri Yang
arXiv:2610.00676v1 Announce Type: cross
Abstract: Unsupervised skill discovery has emerged as a promising approach for leveraging reward-free datasets to pretrain general-purpose policies. However, c...
By Mohammad Amin Abbasfar, Farbod Azimmohseni, Mohammad Hossein Rohban
PoEM predicts reinforcement learning outcomes for a new reward function using models already trained on other rewards. If the new reward is a linear combination of existing ones, the new policy’s log-space representation can be expressed as a linear combination of existing log-policies. Even when rewards are not linearly related, log-policies often span a low‑rank subspace, allowing the weighting coefficients to be estimated from reward or basis policy outputs, enabling policy approximation without additional RL training.
By Kimia Hamidieh, Giannis Daras, Antonio Torralba
The paper introduces VICT, a method that leverages the internal structure of verifiable tasks to perform fine‑grained credit assignment for long‑horizon LLM agents. VICT exposes executable or evidence‑backed atoms from a task’s terminal verifier and traces them back to actions via dependency‑valid proof edges, redistributing advantage only along these edges. This approach improves performance on ALFWorld and WebShop compared to outcome‑only training and matches recent fine‑grained credit methods without requiring additional critics, labels, or inference‑time verifier access.
By Pengcheng Li, Zhengyang Zhang, Dongxu Zhang, Sui Huang, Shaohua Ma
The paper proposes a method for learning task-relevant representations in deep reinforcement learning by maximizing rollout total correlation, which captures the correlation among all learned representations and actions across entire trajectories. It introduces two complementary lower bounds—one generative and one discriminative—along with chunk‑wise mini‑batching to improve this objective, and also proposes an intrinsic reward derived from the learned representation to enhance exploration. Experiments on challenging image‑based simulated control tasks demonstrate improved sample efficiency and robustness to white noise and natural video backgrounds compared to leading baselines.
By Bang You, Huaping Liu, Jan Peters, Oleg Arenz
arXiv:2607. 13988v1 Announce Type: new Abstract: Multi-turn agents solve complex tasks through extended sequences of tool interactions before producing a final answer, making credit assignment a fundamental challenge during post-training.
By Leitian Tao, Baolin Peng, Wenlin Yao, Tao Ge, Hao Cheng, Mike Hang Wang, Jianfeng Gao, Sharon Li
arXiv:2606. 20002v1 Announce Type: cross Abstract: This work presents a general framework for training large language models (LLMs) to "Connect the Dots" (CoD), a meta-capability required by long-lifecycle agents: as an LLM-based AI agent gets deployed in an environment, it solves a long sequence of tasks while continuously exploring the environment, learning from its own experiences, and iteratively self-updating its context about the environment, thereby achieving progressively better performance on future tasks conditioned on the updated context.
By Yanxi Chen, Weijie Shi, Yuexiang Xie, Boyi Hu, Yaliang Li, Bolin Ding, Jingren Zhou
arXiv:2606. 32017v1 Announce Type: cross Abstract: Agentic reinforcement learning requires assigning credit to environment-facing actions such as searches, clicks, edits, navigation commands, and object interactions.
By Yuanda Xu, Zhengze Zhou, Hejian Sang, Xiaomin Li, Jiaxin Zhang, Xinchen Du, Zhipeng Wang, Alborz Geramifard
arXiv:2607. 24057v1 Announce Type: new Abstract: Real-world Reinforcement Learning depends on the ability to formulate safety constraints into a policy.
By Michael Girstl, Alexander Mattick, Christopher Mutschler
The paper introduces a method that integrates action abstraction into policy optimization for reinforcement learning and generative flow networks. By iteratively identifying frequently used action subsequences in high‑reward trajectories and treating them as single high‑level actions, the approach expands the action space and improves sample efficiency. Experiments on synthetic and real‑world tasks show that this technique discovers diverse high‑reward states more effectively, especially on challenging exploration problems, and yields interpretable abstract actions that reflect the underlying reward structure.
By Oussama Boussif, L\'ena N\'ehale Ezzine, Joseph D Viviano, Micha{\l} Koziarski, Moksh Jain, Esmeralda S. Whitammer, Emmanuel Bengio, Rim Assouel, Yoshua Bengio