Reinforcement learning

Policy optimisation, reward modelling and RLHF — how models are trained by feedback rather than by labels.

7,243 stories · RSS feed

arXiv AI
Jun 2

Improving Diffusion Planners by Self-Supervised Action Gating with Energies

arXiv:2603. 02650v2 Announce Type: replace-cross Abstract: Diffusion planners are a strong approach for offline reinforcement learning, but they can fail when value-guided selection favours trajectories that score well yet are locally inconsistent with the environment dynamics, resulting in brittle execution.

By Yuan Lu, Dongqi Han, Yansen Wang, Dongsheng Li
arXiv Machine Learning
Jun 2

Reinforcement Learning for Optimal Experiment Design in Parameter Identification of Mechatronic Systems

arXiv:2606. 00059v1 Announce Type: cross Abstract: Informative excitation signals are critical for accurate system identification of mechatronic systems, yet classical system identification (SI) approaches require expert knowledge and hand-crafted signal design to respect hardware safety constraints, limiting their generalizability.

By Julian Langschwert, Georg Schaefer, Jakob Rehrl, Stefan Huber, Simon Hirlaender
arXiv AI
Jun 2

Mitigating Perceptual Judgment Bias in Multimodal LLM-as-a-Judge via Perceptual Perturbation and Reward Modeling

arXiv:2606. 02578v1 Announce Type: cross Abstract: Recent multimodal large language models have demonstrated strong reasoning ability, yet their reliability as automated evaluators remains limited by a critical weakness: when visual evidence conflicts with textual cues, MLLM judges tend to reward plausible narratives over perceptually correct answers.

By Seojeong Park, Jiho Choi, Junyong Kang, Seonho Lee, Jaeyo Shin, Hyunjung Shim
arXiv AI
Jun 2

TrafficClaw: A Generalizable LLM Agent in the Unified Physical Environment for Urban Traffic Control

arXiv:2604. 17456v2 Announce Type: replace Abstract: Large language model (LLM) agents have shown strong capabilities in long-horizon reasoning, tool use, and decision-making in digital environments, yet extending them to physically grounded systems remains challenging.

By Siqi Lai, Pan Zhang, Yuping Zhou, Jindong Han, Yansong Ning, Hao Liu
arXiv AI
Jun 2

MindGames Arena Generalization Track: In2AI Solution with Delayed Per-Step Reward Attribution

arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.

By Aliaksei Korshuk, Alexander Buyantuev, Ilya Makarov
arXiv AI
Jun 2

From Demonstrations to Rewards: Test-Time Prompt Optimization for VLM Reward Models

arXiv:2606. 00083v1 Announce Type: cross Abstract: Reinforcement learning relies on accurate reward functions, which are often hand-crafted or even unavailable in real-world applications, such as robotics.

By Christian Gumbsch, Leonardo Barcellona, Lennard Sch\"unemann, Platon Karageorgis, Andrii Zadaianchuk, Zehao Wang, Sergey Zakharov, Fabien Despinoy, Rahaf Aljundi, Efstratios Gavves
arXiv AI
Jun 2

Behavior-Invariant Task Representation Learning with Transformer-based World Models for Offline Meta-Reinforcement Learning

arXiv:2606. 00780v1 Announce Type: cross Abstract: Offline meta-reinforcement learning leverages static datasets to enable agents to generalize to unseen environments by combining offline efficiency with meta-learning adaptability, yet it faces key challenges from context and policy distribution shifts.

By Fuyuan Qian, Menglong Zhang, Song Wang, Quanying Liu