arXiv AI

MindGames Arena Generalization Track: In2AI Solution with Delayed Per-Step Reward Attribution

arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.

arXiv AI
Jul 23

In-the-Flow Agentic System Optimization for Effective Planning and Tool Use

arXiv:2510. 05592v2 Announce Type: replace Abstract: Outcome-driven reinforcement learning has advanced reasoning in large language models (LLMs), but prevailing tool-augmented approaches train a single, monolithic policy that interleaves thoughts and tool calls under full context; this scales poorly with long horizons and diverse tools and generalizes weakly to new scenarios.

By Zhuofeng Li, Haoxiang Zhang, Seungju Han, Sheng Liu, Jianwen Xie, Yu Zhang, Yejin Choi, James Zou, Pan Lu
arXiv Computation and Language
Sep 21

ArenaFlow: From Trajectory Ranking to Hierarchical Credit Propagation for Open-Ended Agent RL

ArenaFlow is a hierarchical credit propagation framework designed to improve reinforcement learning for open-ended agent tasks. It uses tournament-based relative ranking to generate trajectory-level rewards and structured reflective evaluation to identify pivotal success steps, reusable strategy skills, and skill usage attribution. The framework propagates advantages to high-confidence steps and maintains a global skill memory, enabling more targeted optimization and reusable skill priors for future exploration.

By Qiang Zhang, Ruixue Ding, Fanrui Zhang, Xi Chen, Boli Chen, Shihang Wang, Yinfeng Huang, Yi Zheng, Pengjun Xie, Kaipeng Zhang, Jiawei Liu, Zheng-Jun Zha
arXiv AI
6d ago

StraTA: Incentivizing Agentic Reinforcement Learning with Strategic Trajectory Abstraction

StraTA introduces Strategic Trajectory Abstraction, a framework that samples a compact strategy from the initial task state and conditions subsequent actions on that strategy, training strategy generation and action execution jointly with a hierarchical GRPO-style rollout design. The method enhances exploration and credit assignment over long horizons by incorporating diverse strategy rollouts and critical self-judgment. Experiments on ALFWorld, WebShop, and SciWorld demonstrate that StraTA consistently improves sample efficiency and final performance, achieving success rates of 93.1% on ALFWorld, 84.2% on WebShop, and a 63.5% overall score on SciWorld, surpassing frontier closed‑source models.

By Xiangyuan Xue, Yifan Zhou, Zidong Wang, Shengji Tang, Philip Torr, Wanli Ouyang, Lei Bai, Zhenfei Yin
arXiv AI
Sep 24

Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanisms

The paper introduces VHD-Play, a pipeline that first samples and solves a mathematical model before generating agentic reinforcement learning environments, ensuring that dynamics and evaluation are aligned from the outset. This approach yields 3,300 diverse environments at a low cost and significantly improves the performance of a large language‑model agent (Qwen3.6‑35B‑A3B) across multiple diagnostic families and external benchmarks. The study demonstrates that stateful interaction is a key factor in learning gains and that scaling the training substrate can further enhance performance.

By Xinjie Shen, Wei Fan, Xudong Guo, Jianhong Tu, Yang Su, Chuqiao Kuang, Yinger Zhang, Dayiheng Liu
arXiv AI
Jun 3

Synthesize and Reward -- Reinforcement Learning for Multi-Step Tool Use in Live Environments

arXiv:2606. 03892v1 Announce Type: cross Abstract: Training LLMs to orchestrate multi-step tool calls is held back by three coupled obstacles: realistic stateful execution environments are costly to build, synthetic training queries are often detached from the server's actual state (so the generated tool calls fail to execute), and recall-based RL rewards incentivize verbose tool-calling patterns.

By Ibrahim Abdelaziz, Asim Munawar, Kinjal Basu, Maxwell Crouse, Chulaka Gunasekara, Suneet Katrekar, Pavan Kapanipathi
arXiv AI
Jun 19

Connect the Dots: Training LLMs for Long-Lifecycle Agents with Cross-Domain Generalization Via Reinforcement Learning

arXiv:2606. 20002v1 Announce Type: cross Abstract: This work presents a general framework for training large language models (LLMs) to "Connect the Dots" (CoD), a meta-capability required by long-lifecycle agents: as an LLM-based AI agent gets deployed in an environment, it solves a long sequence of tasks while continuously exploring the environment, learning from its own experiences, and iteratively self-updating its context about the environment, thereby achieving progressively better performance on future tasks conditioned on the updated context.

By Yanxi Chen, Weijie Shi, Yuexiang Xie, Boyi Hu, Yaliang Li, Bolin Ding, Jingren Zhou
arXiv Computation and Language
Sep 15

Learning to Coach for Experiential Learning

arXiv:2609.15851v1 Announce Type: new Abstract: Language models can learn from experience, but raw solution trajectories are often too long and noisy to provide effective guidance. In this work, we p...

By Guanheng Chen, Tianzhu Ye, Li Dong, Xun Wu, Shaohan Huang, Furu Wei