Reinforcement learning

Policy optimisation, reward modelling and RLHF — how models are trained by feedback rather than by labels.

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arXiv Machine Learning
Aug 11

Satellite Trajectory Optimization via Proximal Policy Optimization for Space Debris Avoidance

arXiv:2608. 09628v1 Announce Type: new Abstract: Collision avoidance systems are commonly used to avoid fragmentation events occurring in Low-Earth Orbit (LEO) and Geosynchronous Equatorial Orbit (GEO).

By Logan Luna (Georgia Institute of Technology), Juan Ortiz Couder (Embry-Riddle Aeronautical University), Raul Alejandro Vargas-Acosta (Embry-Riddle Aeronautical University)
arXiv AI
Aug 11

IndexTTS 2.5 Technical Report

arXiv:2601. 03888v4 Announce Type: replace-cross Abstract: In prior work, we introduced IndexTTS 2, a zero-shot neural text-to-speech foundation model comprising two core components: a transformer-based Text-to-Semantic (T2S) module and a non-autoregressive Semantic-to-Mel (S2M) module, which together enable faithful emotion replication and establish the first autoregressive duration-controllable generative paradigm.

By Yunpei Li, Xun Zhou, Jinchao Wang, Lu Wang, Yong Wu, Siyi Zhou, Yiquan Zhou, Yining Wang, Yaogen Yang, Zhetao Hu, Shiyao Duan, Jiacheng Xu, Bin Xia, Jingchen Shu
arXiv Machine Learning
Aug 11

UNMASK: Discovering and Causally Verifying Spurious Shortcuts in Text Classifiers

arXiv:2608. 09209v1 Announce Type: cross Abstract: Neural language models trained on large crowdsourced corpora frequently exploit spurious surface patterns tied to target labels without true linguistic or causal relevance, boosting benchmark performance while failing on adversarial or out-of-distribution inputs.

By Chidaksh Ravuru, Shashank Srivastava
Hugging Face Trending Papers
Aug 10

CHORUS: Complementary Experts for High-Coverage Testbench Stimulus Generation

Large language models (LLMs) have advanced code generation, where executable feedback provides a more reliable learning signal than textual imitation alone. Hardware verification is an important application of code generation and accounts for a substantial fraction of modern chip design effort, with high-coverage testbench stimulus generation as a key task.

Hugging Face Trending Papers
Aug 10

DSLE: A Learning Environment for Dark Souls Boss Encounters

We introduce the Dark Souls Learning Environment (DSLE), a containerized platform that presents all 22 boss encounters of Dark Souls: Remastered as game-playing agent benchmarks through a Gymnasium-style interface. DSLE combines real-time combat, high-dimensional visual input, and sparse terminal rewards, with each environment step being a real action executed against the running game.

Hugging Face Trending Papers
Aug 10

RecoverFly: A Failure-Aware Reinforcement Learning Post-Training Framework for Aerial Vision-Language Navigation

Unmanned aerial vehicle vision-language navigation (UAV-VLN) requires agents to translate visual observations and language instructions into reliable flight actions in complex environments. Although recent end-to-end UAV vision-language-action (UAV-VLA) policies reduce reliance on separately designed perception, planning, and control modules, their behavior-cloning objectives provide limited corrective supervision for interactive closed-loop execution.

Hugging Face Trending Papers
Aug 10

Listen, See and Track: Spatio-Temporal Audio-Visual Sound Event Reasoning for Omni-Modal Language Models

Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time. Yet existing audio-language models often represent clips as global acoustic events, while vision-language models lack the spatial audio cues needed to localize and track individual sources.