The paper investigates continuous‑time stochastic control problems with unknown drift and running reward functions, using an exploratory reinforcement learning framework that incorporates relaxed controls and entropy regularization. It develops policy‑iteration algorithms based on probabilistic representations of the optimal value function and its gradient, proving convergence and demonstrating performance through numerical examples. The study also extends to a special case with control‑dependent diffusion, requiring a Hessian representation.
By Jin Ma, Gaozhan Wang, Jianfeng Zhang, Xunyu Zhou
arXiv:2607. 29593v1 Announce Type: new Abstract: This paper studies the policy gradient update for a multi-arm bandit problem in diffusion environment that is described by a stochastic differential equation (SDE) under the continuous-time reinforcement learning framework by Wang et al.
By Yanwei Jia, Du Ouyang
arXiv:2605. 16103v2 Announce Type: replace Abstract: Q-learning is known to suffer from overestimation bias: because the Bellman update maximizes noisy or imperfect action-value estimates, positive errors can be selected and propagated, causing learned values to exceed the true optimal values.
By Donghwan Lee
arXiv:2606. 16846v1 Announce Type: cross Abstract: We study the operator-theoretic core of Q-learning in continuous-time stochastic control with continuous states and actions.
By Qian Qi
arXiv:2608. 02332v1 Announce Type: new Abstract: In offline reinforcement learning (RL), the distribution shift between behavioral data and the learned policy can lead to erroneous \emph{Q}-value estimation, thereby misguiding the direction of policy optimization.
By Botao Dong, Longyang Huang, Ning Pang, Hongtian Chen
arXiv:2510. 03494v2 Announce Type: replace Abstract: We study finite-horizon offline reinforcement learning (RL) with function approximation for both policy evaluation and policy optimization.
By Volodymyr Tkachuk, Csaba Szepesv\'ari, Xiaoqi Tan
The paper introduces BUMEX, a reinforcement learning exploration strategy that leverages a set of prior models containing the true transition kernel and reward function. By optimizing over this model set, the method derives upper and lower bounds on the Q‑function to guide exploration, providing theoretical guarantees of convergence to the optimal policy. When the model set follows a bounded‑parameter MDP structure, the optimization becomes convex, enabling finite‑time convergence under mild assumptions and demonstrating accelerated learning in simulations.
By J. S. van Hulst, W. P. M. H. Heemels, D. J. Antunes
arXiv:2511. 03618v2 Announce Type: replace Abstract: In this paper, we formalize the almost sure convergence of $Q$-learning and linear temporal difference (TD) learning with Markovian samples using the Lean 4 theorem prover based on the Mathlib library.
By Shangtong Zhang
The paper introduces state abstractions that preserve the difference of Q‑functions for offline reinforcement learning, aiming to exclude irrelevant dynamics from rich state data. It proposes a dynamic generalization of the R‑learner that uses orthogonal estimation and sparse learning to estimate the Q‑function contrast, achieving faster convergence and consistency under a margin condition. Experiments on simulated and simulator‑augmented real data show variance reductions and demonstrate that the necessary information for sequential decision‑making can be smaller than that required for full state prediction.
By Defu Cao, Angela Zhou
arXiv:2605. 11021v3 Announce Type: replace Abstract: Q-learning is a fundamental algorithmic primitive in reinforcement learning.
By Donghwan Lee, Han-Dong Lim
arXiv:2506. 13862v2 Announce Type: replace-cross Abstract: In Reinforcement Learning (RL), regularization with a Kullback-Leibler divergence that penalizes large deviations between successive policies has emerged as a popular tool both in theory and practice.
By Alex Davey, Alena Shilova, Brahim Driss, Riad Akrour