arXiv AI By Ningxin Pan, Hanyu Li, Yeqing Shen, Ning Ding, Yehui Tang, Wentao Zhang

The World Won't Wait: Evaluating and Teaching Agents Under a Live Clock

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The paper introduces RealtimeBench, a benchmark of 180 tasks across six game types designed to evaluate large language model agents in real-time environments where games continue running during inference. It shows that GPT-6.1-sol outperforms the faster Jev when games are paused but lags behind when they run continuously. The authors propose Two‑Timescale Offline Recursive Self‑Improvement (TORSI), a method where a slow teacher analyzes failures in paused games and writes reusable instructions for a fast student, leading to significant score improvements across all game types.

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