TripleFlow: Training-Free Video Object Removal by Bridging Residual Editing and Native Generation
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2608. 20107v1 Announce Type: new Abstract: Recent advances in generative video models have significantly improved visual realism in video object removal, yet evaluation protocols still focus on masked region fidelity, treating removal as local inpainting.
arXiv:2608.23549v1 Announce Type: new Abstract: Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces...
arXiv:2506.01004v3 Announce Type: replace-cross Abstract: Unlike traditional video editing or inpainting, video semantic mixing fuses a reference concept with a moving target entity to produce a hybr...
Rendering views using 3D scene representations such as Gaussian Splatting (3DGS), Neural Radiance Fields (NeRF), meshes, or even point clouds produces artifacts when input views are sparse or target v...
arXiv:2607.18227v2 Announce Type: replace Abstract: In line with the prevailing direction of vision research, we explore the integration of both generation and editing capabilities for video and imag...
FOMO is a training‑based selective video unlearning method that prioritizes preserving the original scene while removing targeted concepts. It localizes concept‑related representations for modification and employs a preservation mechanism that maintains non‑target scene information without auxiliary data. The approach extends to motion unlearning, enabling removal of concepts defined by temporal behavior, and achieves a strong balance between concept removal and scene preservation.