SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting
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arXiv:2608.31023v1 Announce Type: new Abstract: We study dynamic Gaussian Splatting from monocular videos. While recent advancements in dynamic Gaussian splatting offer a promising foundation for mod...
arXiv:2608.29003v1 Announce Type: cross Abstract: In dynamic and unstructured environments, conventional SLAM systems generally suffer from significant accuracy degeneration due to their static assum...
arXiv:2609.36940v1 Announce Type: new Abstract: Accurate dynamic scene reconstruction is important for robotic perception, where temporally consistent representations of dynamic environments are esse...
arXiv:2610.04606v2 Announce Type: replace Abstract: We present a 4D Gaussian Splatting framework for the Sparse-View Track of the SIGGRAPH Asia 2026 Volumetric Video Challenge, which requires dynamic...
arXiv:2607. 13421v1 Announce Type: cross Abstract: Spatio-Temporal Video Grounding (STVG) aims to retrieve the visual trajectory of a specific object from a video stream as described by a natural language expression.
The paper introduces TruncGradGS, a piecewise truncated gradient approach that mitigates gradient vanishing in 3D Gaussian Splatting, enhancing optimization stability and robustness to initializations. It demonstrates consistent improvements over random and COLMAP initializations in both static and dynamic settings. Additionally, the authors highlight limitations of existing dynamic scene benchmarks and present a new synthetic dataset for evaluating dynamic Gaussian Splatting.