“SceneSmith” system uses collaborative AI agents to create realistic 3D environments of places like kitchens, hotels, and living rooms, where robots can simulate everyday chores.
By Alex Shipps | MIT CSAIL
We’re extending Gemini to become a world model that can make plans and imagine new experiences by simulating aspects of the world.
arXiv:2608. 09848v1 Announce Type: new Abstract: The development of embodied Intelligent Virtual Agents (IVAs) that have cognitive capabilities in real-time interactive virtual environments remains a challenge, even with today's advancements in technology.
By Aimilios Hadjiliasi, Louis Nisiotis
The article presents design principles and a software architecture, AGIMUD, for enabling interaction between humans and multiple agents in dynamic simulated worlds. It integrates socially-aware reasoning, emotional agent behavior, a multimodal human interface, and distributed AI processing to support real‑time, multi‑user dungeon (MUD) environments. The work builds on current AI/AGI and transformer‑based conversational agents to create sustainable, governance‑aware human‑agent reasoning systems.
By David Berga
We’re powering an era of physical agents — enabling robots to perceive, plan, think, use tools and act to better solve complex, multi-step tasks.
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