arXiv:2602. 09153v2 Announce Type: replace-cross Abstract: Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces.
By Nicholas Pfaff, Thomas Cohn, Sergey Zakharov, Rick Cory, Russ Tedrake
The paper introduces RoomWright, a code‑driven framework that generates 3D indoor scenes for embodied AI by focusing on functional usage rather than just visual layout. It performs usage‑driven object reasoning, treating anchors as task centers to select task‑required objects and their affordances, and compiles interactions into trigger‑condition‑effect rules that update object states. The system also addresses ambiguous object orientation through annotation‑guided usage cues, producing scenes that are executable, editable, and ready for simulation‑based policy learning.
arXiv:2608. 11246v1 Announce Type: new Abstract: The success of coding agents has established the harness as a paradigm: what an agent achieves depends not on the model alone, but on the infrastructure around it.
By Qi Wang, Tianyi Wang, Chengyang Li, Shikun Ban, Yurun Chen, Yizhong Ge, Jason Qin, Chengtai Li, Wentao Zhu
Introducing SIMA 2, a Gemini-powered AI agent that can think, understand, and take actions in interactive environments.
Orchard is an open-source framework for the research community to train and evaluate AI agents across task types. It reduces complexity while supporting strong performance from smaller models by enabling researchers to reuse the same infrastructure.
By Baolin Peng, Wenlin Yao, Qianhui Wu, Hao Cheng, Jianfeng Gao