Hugging Face Trending Papers

SILICA: Repurposing Diffusion Priors for Joint Glass Segmentation and Depth Estimation

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Standard depth sensors systematically fail on transparent surfaces, creating corrupted 3D maps and severe navigation hazards. While specialized hardware sensors can detect glass, they lack modularity and have extensive hardware dependencies.

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arXiv Computer Vision
Sep 1

OptiGeo: Efficient Monocular Geometry for Embodied Perception in Optically Challenging Scenes

arXiv:2608.29881v1 Announce Type: new Abstract: Monocular depth estimation has achieved strong open-domain generalization, yet reliable robotic deployment remains difficult in transparent, reflective...

By Muxin Liu, Tianbo Liu, Jing Xia, Xiaoyang Lyu, Xiaoshan Wu, Bo Wang, Peng Dai, Zhongrui Wang, Shaoshuai Shi, Xiaojuan Qi
arXiv Computer Vision
Aug 28

Glass Surface Detection Grounded in 3D Visual Geometry

Glass Surface Detection Grounded in 3D Visual Geometry proposes a new approach that grounds glass surface detection in 3D visual geometry rather than relying solely on 2D appearance cues. The method uses a visual geometry grounded transformer (VGGT) to distill 3D priors and creates glass-aware 3D representations, then applies a multi-task learning framework with a Frequency Self-Attention Module (FSAM) and a Geometry Grounding Block (GeGB) to localize and segment glass surfaces. Experiments show state‑of‑the‑art performance on seven benchmarks, good generalization to video and multi‑modal data, and significant improvements in reconstruction of glass scenes.

By Yiwei Lu, Ke Xu, Tao Yan, Xiaojun Chang, Radu Timofte, Rynson W. H. Lau
arXiv Computer Vision
Aug 31

Video Generative Models as Geometry Learner

The paper introduces GeoNeXt, a framework that repurposes pretrained video generative models for geometry estimation by framing it as a next‑frame prediction task. Unlike prior methods that either train separate depth/normal models or fine‑tune image diffusion backbones, GeoNeXt jointly models images and geometric targets, leveraging the structured knowledge of video models for more data‑efficient learning. Experiments show zero‑shot monocular depth and surface normal estimation that outperforms existing generative approaches and rivals discriminative state‑of‑the‑art methods while using far less training data.

By Haosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu, Jiankang Deng
arXiv Computer Vision
Oct 2

Lang3DSeg: Annotation-Free Open-Vocabulary 3D Segmentation with Point Transformers

Lang3DSeg introduces a point‑transformer backbone for open‑vocabulary, annotation‑free 3D LiDAR segmentation, trained from scratch without geometric pre‑training. It tackles noise from 2D‑to‑3D label projections by applying a class‑priority rule and truncating projected instances at depth gaps, thereby correcting depth‑ambiguity errors. The method achieves state‑of‑the‑art results on nuScenes (52.8 % mIoU) and SemanticKITTI (41.4 % mIoU) while operating in real‑time on a single LiDAR sweep.

By Cigdem Kokenoz, Amir Salarpour, Alkim Domeke, Christopher Salas, Pedram MohajerAnsari, Long Cheng, Mert D. Pes\'e, Bing Li