arXiv AI By Wei-Jer Chang, Zhouchonghao Wu, Akshay Rangesh, Weixin Li, Masayoshi Tomizuka, Wei Zhan

SHRED: Self-Play for Heterogeneous Road-Users without Expert Demonstrations

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SHRED is a framework that trains vehicles, pedestrians, and cyclists through large‑scale heterogeneous self‑play from random initialization, without using expert demonstrations or logged trajectories. By combining type‑specific dynamics, procedural scenario generation, and per‑agent randomization, SHRED allows diverse, realistic behaviors to emerge through closed‑loop interaction. In benchmarks such as the Waymo Open Sim Agents Challenge and InterPlan, SHRED outperforms demonstration‑free baselines and prior self‑play methods, showing that heterogeneity in self‑play improves both traffic realism and planning performance.

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