arXiv:2606. 14791v1 Announce Type: cross Abstract: Self-supervised learning advances audio representation for multimedia analysis.
By Fengrui Liu, Ruiyang Huang, Qijian Zheng, Yuanfang Wang, Feng Liu
SsgCaps is a publicly available dataset of human-engineered sound scenes, each paired with a precisely structured prompt that guides the sampling process. The prompts are drawn from a predefined action-based typology, enabling extensive yet plausible sampling. A comparative quantitative analysis shows only small differences between the open and private versions, supporting the recommendation of the open version for benchmarking sound scene generation algorithms.
By Modan Tailleur (LS2N), Junwon Lee (LS2N), Laurie M Heller (LS2N), Mathieu Lagrange (LS2N), Keunwoo Choi, Brian McFee, Keisuke Imoto, Yuki Okamoto
arXiv:2607. 09973v1 Announce Type: cross Abstract: Industrial sound design requires audio generation systems that not only produce realistic audio, but also preserve the perceptual identity of a reference, support controllable variation, and remain efficient for practical workflows.
By M\'elodie Desbos, Yara Bahram, Eric Granger, Mohammadhadi Shateri
arXiv:2606. 30700v1 Announce Type: cross Abstract: Self-supervised learning enables audio representations that transfer across domains and tasks.
By Ludovic K. Tuncay (IRIT-SAMoVA), Etienne Labb\'e (IRIT-SAMoVA), Thomas Pellegrini (IRIT-SAMoVA)
arXiv:2609.17076v1 Announce Type: new
Abstract: Few-shot audio classifiers may rely on foreground-background co-occurrences and fail when those correlations shift. On SpurAudio, the resulting represe...
By Fengrui Liu, Ningxin Shen, Yi Li, Yiwei Fu, Feng Liu, Jiangmeng Li
arXiv:2511. 16757v2 Announce Type: replace-cross Abstract: Audio-language pretraining (ALP) holds promise for learning general-purpose audio representation, yet remains underexplored.
By Wei-Cheng Tseng, Xuanru Zhou, Mingyue Huo, Yiwen Shao, Hao Zhang, Dong Yu