arXiv AI By Cheng Fan, Junyi Zhou, Tingzhang Luo, RongJian Xu, Qiyanhui Lu, Mingjian Zhu, Hanting Chen, Jianyuan Guo

Reading is not Reasoning: Bridging the Agentic Policy Gap in Vision-Text Compression

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arXiv:2608. 08960v1 Announce Type: new Abstract: Multi-step language-model agents repeatedly process growing interaction histories, leading to substantial context costs.

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arXiv AI
Jul 29

CoTinyVLA: Chain-of-Thought Distillation for a Sub-Billion-Parameter Vision-Language-Action Model

arXiv:2607. 25487v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models translate natural-language commands into robot action sequences, but leading systems on the LIBERO-Plus robustness benchmark use three- to seven-billion-parameter backbones whose memory demands can exceed embedded robotic budgets.

By Minhyeok Lee, Chiyoung Kim, Chanhoe Gu, Seongrok Kim, Sanghyuk Roy Choi, Donghwan Hwang, Donghun Ryu, Seokhyun Kim
arXiv AI
Jun 29

DMV-Bench: Diagnosing Long-Horizon Multimodal Agents' Visual Memory with Incidental Cue Injection

arXiv:2606. 27499v1 Announce Type: cross Abstract: Research on agent memory has matured rapidly, but almost entirely on the text side: few existing benchmarks ask, in an interactive environment, when an agent genuinely needs to remember what it saw rather than what it could write down.

By Yujin Tang, Chenming Shang, Ruize Xu, Nikhil Singh
arXiv AI
Jun 4

Scaling Self-Evolving Agents via Parametric Memory

arXiv:2606. 04536v1 Announce Type: new Abstract: Existing memory-augmented LLM agents store past experience exclusively in prompt space, as textual summaries or retrieved passages, while keeping model parameters frozen throughout a rollout.

By Tao Ren, Weiyao Luo, Hui Yang, Rongzhi Zhu, Xiang Huang, Yuchuan Wu, Bingxue Chou, Jieping Ye, Jiafeng Liang, Yongbin Li, Yijie Peng
arXiv Machine Learning
Aug 10

AsyncWebRL: Efficient Asynchronous Reinforcement Learning for Multi-Step Visual Web Agents

arXiv:2606. 05597v3 Announce Type: replace Abstract: Training vision-language web agents with multi-step RL is compute-intensive, with two dominant forms of inefficiency: idle GPUs in synchronous RL, and trajectories that use more steps and tokens than necessary.

By Hao Bai, Rui Yang, Chenlu Ye, Spencer Whitehead, Aviral Kumar, Tong Zhang