arXiv Computation and Language
1d ago

LLM Persona Unlearning

arXiv:2609.39882v1 Announce Type: new Abstract: Pre-training equips large language models (LLMs) with a broad repertoire of behavioral patterns associated with roles, styles, values, and goals. Post-...

By Kemou Li, Zhuan Shi, Qizhou Wang, Fengpeng Li, Negar Rostamzadeh, Golnoosh Farnadi, Jiantao Zhou
arXiv AI
Aug 14

Synthetic Persona Pretraining: Alignment from Token Zero

arXiv:2608. 13482v1 Announce Type: cross Abstract: As language-model-based AI is increasingly deployed in autonomous settings, aligning its goals and values with those of humans becomes critical.

By Julian Minder, Viktor Moskvoretskii, Raghav Singhal, Difan Jiao, Andy Arditi, Shaobo Cui, Yiderigun Borjigin, Kartik Bali, Stefan Krsteski, Harsh Raj, Huu Nguyen, Jannik Brinkmann, Ashton Anderson, Roland Aydin, Robert West
arXiv AI
Jun 18

How Well Do Large Language Models Capture Human Personality?

arXiv:2606. 18263v1 Announce Type: cross Abstract: Large language models (LLMs) are increasingly used to simulate human populations via persona prompting, often under the assumptions that richer persona descriptions improve behavioral fidelity, similarly sized attribute combinations are equally simulatable, and persona definitions generalize across tasks.

By Aanisha Bhattacharyya, Yaman Kumar Singla, Rajiv Ratn Shah, Changyou Chen, Jitendra Ajmera
arXiv Machine Learning
Jul 30

Learning Dynamic User Personas from Implicit Interaction Streams via Iterative Refinement

arXiv:2607. 26473v1 Announce Type: new Abstract: Personalizing large language models (LLMs) to individual users is essential for improving user experience, yet existing approaches typically rely on explicit preference supervision such as pairwise comparisons or demographic attributes, limiting their applicability in natural interaction settings.

By Haifeng Wu
arXiv Computation and Language
Aug 31

PersonaForge: Realistic Multi-Turn User Simulation for Agentic Systems

PersonaForge is a user‑simulation framework that generates realistic multi‑turn interactions between users and agentic systems, addressing the gap that most training data assumes single‑turn queries. It uses a four‑dimensional persona space, SOUL‑driven behavioral control calibrated to real‑user statistics, and Reverse Deep Construction from authentic seed queries to create a 6.3K‑record training set and a 138‑task benchmark called PersonaForge‑Bench across 20 professional domains. Experiments with Qwen3.5‑27B show that training with PersonaForge improves composite scores by 4.1%, especially in Task Completion (+6.0%) and Response Quality (+6.8%), while also reducing turns and tool calls, indicating more efficient interactions.

By Hanglong Lv, Dawei Zhu, Lei Li, Bowen Ye, Huaqiu Liu, Yifan Song, Bofei Gao, Weimin Xiong, Jinhao Dong, Chenhong He, Lingpeng Kong, Qi Liu, Tong Yang, Fuli Luo