arXiv AI By Vuk Radovanovic, Vishesh Gupta, Adrien Gruson, Binh-Son Hua

Physically Based Rendering in the Latent Space

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The paper introduces a method that applies physically based rendering (PBR) within the latent space of variational autoencoders used in image diffusion models. By modifying the rendering equation and using a differentiable renderer, the authors can generate latent maps that guide content creation with physically accurate lighting. The approach is trained on a single rendered image and then shown to generalize to changes in scene geometry, lighting, and camera viewpoint.

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