arXiv:2606. 09056v1 Announce Type: cross Abstract: Video generative models have become increasingly powerful, but long-range consistency remains challenging to achieve because even a few dozen frames require impractically long transformer sequence lengths.
By Ishaan Preetam Chandratreya, David Charatan, Basile Van Hoorick, Sergey Zakharov, Vitor Guizilini, Phillip Isola, Vincent Sitzmann
arXiv:2607. 18367v1 Announce Type: new Abstract: Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly.
By AlayaWorld Team, Kaipeng Zhang, Chuanhao Li, Yifan Zhan, Yongtao Ge, Yuanyang Yin, Jiaming Tan, Kang He, Liaoyuan Fan, Mingliang Zhai, Ruicong Liu, Xiaojie Xu, Xuangeng Chu, Zhen Li, Zhengyuan Lin, Zhixiang Wang, Zian Meng, Zihui Gao
arXiv:2605.12957v2 Announce Type: replace
Abstract: Recent developments in generative models and large-scale datasets have substantially advanced 3D world generation, facilitating a broad range of do...
By Hanxin Zhu, Cong Wang, Peiyan Tu, Jiayi Luo, Tianyu He, Xin Jin, Zhibo Chen
arXiv:2508.15774v2 Announce Type: replace
Abstract: Visual diffusion models achieve remarkable progress, yet they are typically trained at limited resolutions due to the lack of high-resolution data...
By Gordon Chen, Haonan Qiu, Ning Yu, Ziqi Huang, Paul Debevec, Ziwei Liu
arXiv:2607.14088v2 Announce Type: replace
Abstract: Video generation models typically rely on 3D-VAEs trained for pixel-level reconstruction, whose latent spaces may underrepresent semantic structure...
By Zhihao Xie, Junfeng Wu, Xinting Hu, Junchao Huang, Li Jiang
arXiv:2608.24293v1 Announce Type: new
Abstract: Latent diffusion models have emerged as a dominant framework for high-fidelity image and video synthesis, operating in compact latent spaces with varia...
By Yeonkyeong Lee, Hyunsung Go, Jongmin Kim, Sewoong Lim, Donghoon Lee