Out-of-Distribution Semantic Occupancy Prediction
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
O3N is a novel framework that performs open‑vocabulary occupancy prediction from a single omnidirectional RGB image. It introduces a polar‑spiral voxel embedding (PsM) for continuous 360° spatial representation, an Occupancy Cost Aggregation (OCA) module that unifies geometric and semantic supervision, and a Natural Modality Alignment (NMA) pathway that aligns visual, voxel, and text features. Experiments show state‑of‑the‑art results on QuadOcc and Human360Occ benchmarks, with strong cross‑scene generalization and semantic scalability.
arXiv:2511.16949v2 Announce Type: replace-cross Abstract: Dense 3D semantic occupancy perception is critical for mobile robots operating in pedestrian-rich environments, yet it remains underexplored...
arXiv:2608.30657v1 Announce Type: new Abstract: Fixed-viewpoint infrastructure sensors repeatedly observe the same traffic space, making roadside 3D occupancy structurally different from ego-vehicle...
arXiv:2608.08696v3 Announce Type: replace Abstract: 3D occupancy prediction is fundamental to scene understanding, yet existing 3D semantic occupancy methods are typically specialized to fixed scene...
arXiv:2608.13147v2 Announce Type: replace Abstract: Camera-based autonomous driving perception requires a shared representation that preserves metric 3D structure across synchronized multi-camera str...
VoxelFix is a graph‑based post‑hoc semantic correction method that refines voxel labels in completed 3D voxel maps while preserving their geometry and occupancy. It learns to correct errors by exploiting local geometry and neighboring semantic information, using training pairs generated by corrupting annotated maps with class confusions from upstream perception pipelines. Experiments on OccuFly maps show consistent improvements of 4.23–5.00 percentage points in mIoU, especially for tree, roof, and wall classes, and the method generalizes to out‑of‑distribution aerial scenes.