On the Role of Rotation Equivariance in Monocular 2D-to-3D Human Pose Lifting
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
arXiv:2604.28130v4 Announce Type: replace Abstract: Recent methods for arbitrary-skeleton motion capture from monocular video follow a factorized pipeline, where a Video-to-Pose network predicts join...
arXiv:2608.22341v1 Announce Type: cross Abstract: Lifting 3D hand poses from 2D monocular representations remains challenging due to the limited availability of large-scale, diverse 3D-annotated hand...
arXiv:2607. 08725v1 Announce Type: cross Abstract: Recent progress in 3D human pose estimation has made markerless recovery of skeletal motion increasingly accurate and scalable.
arXiv:2607. 10984v1 Announce Type: cross Abstract: Existing Stochastic 3D Human Motion Prediction models are fundamentally constrained by hard-coding the skeleton kinematics, severely limiting generalization, preventing cross-dataset training, and requiring complex data retargeting.
arXiv:2609.24482v1 Announce Type: new Abstract: Monocular 3D human pose estimation (HPE) remains challenging due to depth ambiguity, occlu- sions, and the need for temporal consistency. While multi-v...
Driven by the availability of large-scale datasets, Human Pose Estimation (HPE) plays a critical role in numerous downstream tasks. However, mainstream benchmarks exhibit severe representation bias, predominantly featuring able-bodied individuals.