CADSplat is a framework that reconstructs photorealistic, geometrically accurate digital twins from fewer than 15 wide‑baseline images by regularizing 3D Gaussian Splatting with an explicit CAD shape prior. It matches segmented object silhouettes to a CAD library to retrieve a suitable model and camera poses, then anchors Gaussian primitives to the model’s surface and jointly optimizes splat parameters, registration, and a non‑rigid deformation field. Experiments on two real‑world datasets show CADSplat outperforms baselines, especially in sparse and self‑occluded scenarios, and its gains mainly stem from constraining splats to a surface rather than the CAD shape itself.
By Kristof Overdulve, Lode Jorissen, Nick Michiels
arXiv:2610.09853v1 Announce Type: new
Abstract: Pose-free feed-forward 3D Gaussian Splatting (3DGS) reconstructs a scene from sparse, unposed images in a single network pass, removing the need for ca...
By Chanung Park, Seunghyeon Song, Joo Chan Lee, Eunbyung Park, Jong Hwan Ko
The paper introduces a benchmark for evaluating Structure-from-Motion (SfM) methods used in novel view synthesis (NVS) such as NeRFs and 3DGS. It compares classical SfM, which relies on local feature matches and bundle adjustment, with recent neural network approaches that regress camera parameters directly for faster but less accurate results. The study finds that reducing feature counts speeds up classical SfM without sacrificing pose accuracy, and that combining neural network initial estimates with classical refinement yields the best balance of efficiency and effectiveness.
By Jhacson Meza, Martin R. Oswald, Torsten Sattler
AESplat is a new pose‑free feed‑forward 3D Gaussian Splatting framework that improves rendering quality by decoupling view‑independent and view‑dependent appearance modeling. It directly extracts the base view‑independent appearance from input images and predicts higher‑order spherical harmonic coefficients with a shallow MLP that incorporates 3D‑aware inductive biases. Experiments on several datasets show AESplat outperforms state‑of‑the‑art methods, achieving up to 0.8 dB higher PSNR than NAS3R and 1.1 dB over DepthSplat on RealEstate10K.
By Shiwei Ren, Zhiang Liu, Yongchun Fang, Hongwei Chen
RYOPO is an end‑to‑end query‑based RGB‑D set predictor that jointly detects, segments, and estimates 9‑DoF poses of unseen instances within known categories without relying on external instance segmentation or CAD priors. It uses shared image and scene encoding, a query‑conditioned geometry pathway, and object‑centric refinement with pose‑conditioned cross‑attention to achieve accurate pose estimation. On benchmark datasets such as NOCS, REAL275, and HouseCat6D, RYOPO outperforms published methods and runs in real time at 31.8 FPS on an RTX A6000.
By Hakjin Lee, Junghoon Seo, Jaehoon Sim
VoxelTTO is a feed‑forward framework that reconstructs 3D Gaussian splatting scenes from multiple images by aggregating dense image features into a global voxel representation and decoding Gaussians from voxel features, thereby eliminating the pixel‑to‑Gaussian correspondence. It incorporates test‑time optimization with lightweight LoRA modules to adapt to known camera parameters while keeping the pretrained visual foundation model frozen. The method replaces standard rasterization with stochastic solid volume rendering, improving geometric fidelity, and demonstrates superior RGB‑D novel‑view synthesis and camera‑pose estimation on Replica, Tanks and Temples, and DTU datasets.
By Yibin Zhao, Yihan Pan, Yangwen Li, Jun Nan, Jianjun Yi