arXiv:2609.19142v1 Announce Type: new
Abstract: World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse...
By Bardienus P. Duisterhof, Kaifeng Zhang, Adam Hung, Bowen Wen, Stan Birchfield, Yunzhu Li, Deva Ramanan, Jeffrey Ichnowski
World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into do...
arXiv:2607. 01938v1 Announce Type: cross Abstract: Manipulating fast and dynamically moving targets in unstructured 3D environments remains challenging for embodied AI.
By Peng Yun, Shouwang Huang, Hao Li, Jinxi Li, Jianan Wang, Bo Yang
arXiv:2610.01742v1 Announce Type: cross
Abstract: Equipping artificial agents with spatial intelligence requires a comprehensive generative prior over the dynamic 3D world. We propose World Motion Mo...
By Jiahui Lei, Qianqian Wang, Trevor Darrell, Angjoo Kanazawa
The paper introduces 4DGS-WAM, an object‑centric world action model that uses a 4D Gaussian Splatting representation to separate dynamic objects from a static background. By predicting future actions of dynamic actors and their Gaussian splat transformations, the model can reuse previously observed static content for future state generation, reducing redundant background processing. Experiments on the KITTI‑MOT dataset demonstrate the model’s ability to perform short‑horizon prediction and past reconstruction.
By Yueen Ma, Zenglin Xu, Irwin King
Predicting object dynamics (i. e.