arXiv AI
Jun 2

A Survey of 3D Reconstruction with Event Cameras

arXiv:2505. 08438v4 Announce Type: replace-cross Abstract: Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes.

By Chuanzhi Xu, Haoxian Zhou, Langyi Chen, Haodong Chen, Zeke Zexi Hu, Zhicheng Lu, Ying Zhou, Vera Chung, Qiang Qu, Weidong Cai
arXiv AI
Sep 28

Geometric-Photometric Event-based 3D Gaussian Ray Tracing

The paper introduces GPERT, a framework that separates event-based 3D Gaussian Splatting into two rendering branches: event-by-event geometry rendering and snapshot-based radiance rendering. By employing ray-tracing and warped event images, GPERT balances accuracy and temporal resolution, achieving state‑of‑the‑art results on real‑world datasets and competitive performance on synthetic data. The method operates without pretrained models or COLMAP initialization, offers flexible event selection, and produces sharp reconstructions of scene edges with rapid training.

By Kai Kohyama, Yoshimitsu Aoki, Guillermo Gallego, Shintaro Shiba
arXiv Computer Vision
Sep 22

Revisiting Multi-View Stereo: A Sequence-to-Sequence Formulation

The paper proposes a new sequence-to-sequence formulation for multi-view stereo (MVS) that jointly predicts 3D geometry for all input views using a global transformer architecture. It introduces ray‑map embeddings to inject camera parameters into image tokens and a unified global cost volume to capture 3D structure across all views. Experiments on public benchmarks demonstrate state‑of‑the‑art performance, outperforming both traditional MVS and feed‑forward reconstruction baselines.

By Aoxiang Fan, Corentin Dumery, Nicolas Talabot, Pascal Fua