arXiv AI By Nikita Khomich, Leopold Hermansson, Ido Hakimi

EPIG-Tree: Compute-Optimal Branching for Gradient-Efficient Reinforcement Learning

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EPIG-Tree proposes a compute‑optimal branching strategy for gradient‑efficient reinforcement learning, arguing that branches should be placed where they most reduce policy‑gradient uncertainty per unit of compute. By deriving allocation laws from a law‑of‑total‑variance decomposition, the method introduces an EPIG‑Tree score that guides branch placement using already computed rollouts, estimating occupancy‑ and score‑weighted value uncertainty. Empirical results show EPIG‑Tree reduces gradient MSE in cloned‑state control, improves frozen‑LLM gradient calibration, and outperforms flat GRPO and entropy branching in both single‑turn math and multi‑turn Wordle tasks.

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