arXiv Computer Vision By Liuchuan Yu, Erdem Murat, Beichen Wang, Yan Zeng, Tingting Luo, Huizhen Zhou, Shanghao Li, Huining Feng, Zhigen Zhao, Ning Yang, Ke Jing, Yunhao Liu, Ruoya Sheng

EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices

Read the original on arXiv Computer Vision →

EgoKit is a toolkit that standardizes egocentric video recording across six different host devices, providing a uniform recording workflow and log format. It supports synchronized ego-view and wrist-view capture, and on XR headsets it logs head pose and hand tracking aligned to the video. The toolkit includes accessories such as wrist cameras, a head strap, and a USB-C hub, enabling wrist-view capture without custom hardware, and has been validated to train robot policies comparable to those trained on other datasets.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv Computer Vision.

arXiv Computer Vision
Sep 16

MEgoVista: Multi-view Ego-aware Motion Estimation for Metric 4D Hands and Head in the Wild

MEgoVista is an offline pipeline that converts a single unprepared egocentric video into metric two‑hand and head motion within a gravity‑aligned world frame. It uniquely reconstructs motion in environments beyond studio volumes, uses calibrated stereo for absolute scale, and evaluates its outputs against independent optical capture to audit accuracy. The system thus expands the settings where high‑fidelity hand‑motion labels can be generated from natural, head‑worn recordings.

By Jiangong Xiao (Northwestern Polytechnical University), Zhihao Zhang (Xi'an Jiaotong University), Yifei Dong (Maniformer), Chao Ma (Maniformer), Zhouyi Jin (Maniformer), Zhiwen Hou (Maniformer), Li Liu (Maniformer), Weihuang Chen (Xi'an Jiaotong University), Hongbin Sun (Xi'an Jiaotong University), Maoqing Yao (Maniformer)
arXiv AI
Jul 20

EgoExoMoCap: Distributed Ego-Exo Human Motion Capture

arXiv:2607. 15868v1 Announce Type: cross Abstract: Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR.

By Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, Nadine Bertsch, Christian Holz, Federica Bogo
arXiv AI
Jul 2

EgoSim: Egocentric World Simulator for Embodied Interaction Generation

arXiv:2604. 01001v2 Announce Type: replace-cross Abstract: We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation.

By Jinkun Hao, Mingda Jia, Ruiyan Wang, Hongrui Zhu, Jiafei Cao, Xihui Liu, Ran Yi, Lizhuang Ma, Jiangmiao Pang, Xudong Xu