CQF-HMR: Continuous Quaternion Flows for Probabilistic 3D Human Mesh Recovery from a Single Image
Read the original on arXiv Computer Vision →The Flow has not summarised this story yet — read it at arXiv Computer Vision.
The Flow has not summarised this story yet — read it at arXiv Computer Vision.
UT‑HMR is a one‑stage monocular 3D human mesh recovery framework that introduces uncertainty‑guided temporal modeling to address ambiguities caused by weak observations such as distance, occlusion, and motion blur. It predicts a Gaussian distribution over SMPL pose with a low‑rank-plus‑diagonal covariance, converting this into joint‑wise precision weights for heteroscedastic supervision while keeping inference deterministic. Temporal early fusion incorporates neighboring‑frame evidence before pose decoding, enabling the model to resolve pose ambiguities and achieve state‑of‑the‑art results on VIP‑HockeyPose‑v2, WorldPose, and competitive performance on 3DPW using a lightweight ViT‑B backbone.
arXiv:2605.14854v3 Announce Type: replace-cross Abstract: Human Mesh Recovery (HMR) is fundamentally ambiguous: under occlusion or weak depth cues, multiple 3D bodies can explain the same image evide...
arXiv:2601.13913v3 Announce Type: replace Abstract: We consider monocular 3D human pose estimation (HPE), where the goal is to predict 3D human skeletal joints from a single 2D image, typically via 2...
arXiv:2507. 12138v2 Announce Type: replace-cross Abstract: We introduce a principled, data-driven approach for modeling a neural prior over human body poses using normalizing flows.
arXiv:2607. 08725v1 Announce Type: cross Abstract: Recent progress in 3D human pose estimation has made markerless recovery of skeletal motion increasingly accurate and scalable.
Human mesh recovery (HMR) aims to recover 3D human meshes from images. Most existing HMR benchmarks and methods focus on either multi-person reconstruction from a single view or single-person reconstruction from multiple views, where the number of subjects and the scene scale are relatively limited.