arXiv:2606. 17386v1 Announce Type: cross Abstract: End-to-end autonomous driving has achieved state-of-the-art performance on benchmarks and real-world deployments.
By Zikang Xiong, Weixin Li, Zhouchonghao Wu, Akshay Rangesh, Saarth Bonde, Grantland Hall, Chen Tang, Yihan Hu, Wei Zhan
arXiv:2601. 21718v2 Announce Type: replace-cross Abstract: Behavior cloning (BC) is a practical offline imitation learning method, but it often fails when expert demonstrations are limited.
By Lukas Sch\"afer, Pallavi Choudhury, Abdelhak Lemkhenter, Chris Lovett, Somjit Nath, Luis Fran\c{c}a, Matheus Ribeiro Furtado de Mendon\c{c}a, Alex Lamb, Riashat Islam, Siddhartha Sen, John Langford, Katja Hofmann, Sergio Valcarcel Macua
arXiv:2606. 12200v1 Announce Type: cross Abstract: We study policy representation learning from unlabeled multi-policy behavioral data.
By Andrew Kang, Priya Narasimhan
arXiv:2606. 07687v1 Announce Type: cross Abstract: Video world models are increasingly used to provide predictive visual representations, yet it remains unclear which pretraining signals induce action-relevant structure in their latent spaces.
By Jewon Yeom, Hanseul Kim, Jeongjae Park, Sungmok Jung, Jaejin Lee, Taesup Kim
arXiv:2607. 28362v1 Announce Type: cross Abstract: We present ShadowDancer, a novel approach to any-action, frame-level control of interactive video world models.
By Jin Cao, Zian Meng, Kaipeng Zhang
arXiv:2605. 31158v2 Announce Type: replace-cross Abstract: Interactive video world models generate video chunk by chunk in response to user-controlled camera movements, enabling applications such as real-time game simulation, virtual scene navigation, and embodied AI training.
By Jiacheng Lu, Haoyi Zhu, Sipei Yi, Enze Xie, Yu Li, Cheng Zhuo